Tips For New Players! (Read this before you join Arkuth PW)

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Tips For New Players! (Read this before you join Arkuth PW)

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I thought I would post a small log of what you may or may not like to know before joining us online in the world of Arkuth PW server. As a player, you would want to know the following;

0.) Gods: play a major role in the world, if you don't have a deity, you are only harming your long term chances of success. They game often prompts for praying, worshiping, reactions, shrines etc and if you don't have a god, you risk missing out on a ton of freely given bonuses. At login, make sure to speak to the deity selection object. It will help you choose an applicable god to this world. DO NOT JUST TYPE IN RANDOM GODS! This world has its own unique pantheon.

1.) STARTING AREA: You start in medium sized town in a temperate climate wilderness. Weather is generally nice and there are lots of things to do and explore. Note though, that leaving the confines of the town walls has risk.. not much just outside the walls, but if you start leaving the starting area and wandering into the wilderness, then elevate in danger promptly.

The first few areas are tailored to low level PCs obviously, but if you choose to hang around high level PC's, they might just draw the attention of things that can easily kill your low level PC. So it's best to go on yer own or in a low level party at first. You can also hire a henchmen to help you along.

2.) JOBS: Yes I like to make the world realistic. There are several mundane jobs / hobbies you can do when you first start out to make the transition to adventurer a tad easier. Local jobs include; "Turkey hunting" (just get a weapon and go hunt turkeys for the farmer on the east hillside), "Fishing" (buy a pole from the equipment shop and find a creek, river or lake to fish in), Wood Harvesting (Grab n axe or use yer sword, talk to the fellow in the NW part of the map and gain some hard earned wealth), "Guardsmen", (yes you can even join the guard IF your a trained fighter, get paid to keep the peace.)

There are other jobs found throughout the realm to. Some fan favs are "Blacksmithing", "Smelting", "Jeweler", "Bowyer", "Mining". If you don't even want to adventure you can simply start your own shop!

3.) HENCHMEN: Yes as mentioned, we tailored this world to not require DM's, or PC's for that matter. If there is nobody online for you to join or play with, you can always hire henchmen. You can find them everywhere and create your own party.

In the starting town you can find up to 7 Henchmen, usually ready to hire. They are named as follows. "Kyfu" found in Horvels Inn, "Borme" found in Talgards Blacksmith shop, "Austral" found in the house of prayers, "Horrn" found in the Dragon's Paw Guild, along with "Ardun" as well, "Korrd" found in the Tall Tower Inn and a special someone hiding in the hard to get in Mage Tower. You can also hire quite a few torch bearers... really cheap!

Each player can have up to 4 henchmen at one time... not including summons or horses.

continue....
The Borg of Dungeons & Dragons
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Cole
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Re: Tips For New Players! (Read this before you join in)

Post by Cole »

4.) QUESTS: Yes every good game has quests and we are adding more all the time. You can find random people handing out quests, but the best ones in the beginning at found on the market tree. As we add more quests to this starting area, more and more help wanted signs will be placed onto the tree.

However, this is not the only way to find quests. Some quests are simply bumped upon. You may run into a talking tree, or a talking pig, or a lonely ogre in the forest etc. These are for you to find by exploring. I won't be posting them here :) but let's just say there are over 25 scripted quests in the game thus far.

5.) LOOT: Ahh yes loot! Everyone asks about treasure and what kind of stuff they can find in this realm. Well.. it's pretty simple. If nwn has it, it's in the world. Also thousands of custom items can be found or purchased throughout the realm. You can also craft or magically create thousands of items. There is NOTHING that can't be found, created or crafted in Arkuth.

6.) AREAS: The thing we are most proud of is areas. This module boasts the largest PW online. We are quickly approaching 1000 areas. Most of which are unique, some are randomly generated such as interiors of homes (thanks to our robbery engine), some are pre-fabs from the community we updated and polish up to fit the realm best. Hell we even encorporated a well known module from a classic AD&D campaign "The Tomb of Horrors". This module has it all ... and if it doesn't ... it soon will. From glacial mountain tops, to stormy seas, to the 9 Hells and back! There are seemingly endless areas to explore.

7.) WHY SHOULD YOU PLAY ON ARKUTH: It's a huge module, but it's a low population server. We are only going to allow 26 players at a time...MAX. We want to have good, loyal players and people that enjoy battle as much as RPing. This server caters to both styles. You won't find people shouting random things on Arkuth, you'll be able to enjoy the game as if it were offline. No cheats (everyone earns their stuff). Everything makes sense and has a feeling of a real world. You can walk from one town to the next (not all currently but some, the rest you can take a boat). Eventually everything will be seamless.

If you always wanted to play D&D online, with like-minded people, this is your chance. It's not an MMORPH, nor is it "pay to play" or "pay to win". It's as close to PnP you'll ever get online. You can play with a basic PC or laptop and you don't need anything special but the game itself and a few hak paks (which are also free). Just install and play :up:
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