Search found 23 matches
- Fri Dec 16, 2022 11:45 pm
- Forum: The Tavern
- Topic: Costumes at the D&D Table
- Replies: 4
- Views: 1009
Re: Costumes at the D&D Table
I think the only time I've been around a table with people who were dressed up would have been during Halloween games. And those costumes were seasonal, not necessarily related to someone's character in the game. It still didn't exactly hurt the atmosphere though. I have had players and GMs show up ...
- Tue Mar 22, 2022 5:59 pm
- Forum: The Tavern
- Topic: Check In Everyone!
- Replies: 50
- Views: 19570
Re: Check In Everyone!
Sounds like you guys got lucky. Oof. Yeah, I did... I got sick a couple times in the last two years but it was probably something else. I work on a contract at a government healthcare organization. I just work on Linux servers all the time. Since the servers are virtual machines and the hardware is...
- Fri Mar 11, 2022 11:01 am
- Forum: The Tavern
- Topic: Check In Everyone!
- Replies: 50
- Views: 19570
Re: Check In Everyone!
I found my way back a week or two ago. I mostly hang out in the 2e forums as there aren't a lot of good communities around for that. I left a few years back for a couple reasons. My second offline 2e campaign ended and the group wanted to play something different for our next game. And there was an ...
- Fri Oct 20, 2017 3:53 pm
- Forum: General Roleplaying Discussion
- Topic: Raising Undead
- Replies: 4
- Views: 2373
Re: Raising Undead
Dragon 198 had a some new undead that could be revived. Like the example in the link below. http://www.lomion.de/cmm/vartha.php It's a pretty niche area so how you handle it is probably more about the style of the campaign world you want than anything else. So you would probably vary it based on the...
- Tue Jun 13, 2017 9:11 am
- Forum: General Roleplaying Discussion
- Topic: Morality of 'stealing life'
- Replies: 13
- Views: 4986
Re: Morality of 'stealing life'
This has wandered off-topic. I'll close it out as succinctly as I can. Now in AD&D it's a bit easier because, for example, orcs are vile, hateful, thoroughly evil inhuman monsters that constitute an ongoing threat by their very existence. But a paladin, for example, will not allow the murder of ...
- Tue Jun 13, 2017 12:28 am
- Forum: General Roleplaying Discussion
- Topic: Character status tracking when using mini's
- Replies: 4
- Views: 2382
Re: Character status tracking when using mini's
Haven't used maps in awhile. They don't contribute much to my gaming experience. When I used them more I would sometimes just jot notes down on an area that wasn't in use. This breaks down somewhat if you have a ton of statuses going around but otherwise it works fine. If I wanted to expand what I h...
- Mon Jun 12, 2017 3:17 am
- Forum: General Roleplaying Discussion
- Topic: Morality of 'stealing life'
- Replies: 13
- Views: 4986
Re: Morality of 'stealing life'
I'm not saying that's any official answer. It's just my own personal interpretation (explanation?) for why it works that way. This is what I was refering to as world building in my original reply. Only by defining some elements like this do you get a specific result about morality for life stealing...
- Fri Jun 09, 2017 4:25 am
- Forum: General Roleplaying Discussion
- Topic: Morality of 'stealing life'
- Replies: 13
- Views: 4986
Re: Morality of 'stealing life'
I have to admit, I've never understood the thinking of people who hate alignment. It's pretty simple. Lots of people lie about their behavior and you can't tell them that without drama at the table. I've had people murder neutral defenseless NPCs casually, bully other PCs, and threaten to cut down ...
- Thu Jun 08, 2017 4:40 am
- Forum: General Roleplaying Discussion
- Topic: Morality of 'stealing life'
- Replies: 13
- Views: 4986
Re: Morality of 'stealing life'
TL;DR: You have found a can of worms. There are a lot of them around. Why open this one but not others? Won't opening this one cause you to open others? Alignment in D&D is always annoying. It rarely maps out to actions and never to morality. Discussions of morality involving alignment are there...
- Mon May 22, 2017 12:21 pm
- Forum: General Roleplaying Discussion
- Topic: What's the issue with Wisdom?
- Replies: 7
- Views: 3231
Re: What's the issue with Wisdom?
It's the gamist thing. It's numbers that are thrown in there to be there not for what they represent. Inside the game world that sort of thing is probably meaningless or outright wrong. The only way I can make sense of the mess is to say there are lots of fighters who have nature-oriented knowledge ...
- Thu May 18, 2017 4:33 am
- Forum: General Roleplaying Discussion
- Topic: What's the issue with Wisdom?
- Replies: 7
- Views: 3231
Re: What's the issue with Wisdom?
Fighter, magic-user, cleric and thief are all special cases. They're the base classes of their type. The others were originally more advanced classes that were harder to get into because you were unlikely to have the die rolls to pull it off. You may as well ask why a ranger or paladin needs to be s...
- Wed May 10, 2017 9:43 am
- Forum: General Roleplaying Discussion
- Topic: DM Trick: Moving Battle
- Replies: 5
- Views: 2639
DM Trick: Moving Battle
One of the things I've found great use for is movement in battle when running a game. This doesn't work very well with a battlemat setup, or at least it'll require someone else to adapt it. As far as I can tell, the primary purpose of attacks of opportunity was to keep people from moving around a lo...
- Fri Apr 28, 2017 1:58 am
- Forum: General Roleplaying Discussion
- Topic: Ten Pillars of Roleplaying
- Replies: 12
- Views: 4516
Re: Ten Pillars of Roleplaying
The thing about stats and roleplaying in D&D is there are too many stats. It's not necessarily obvious how to play through a low wisdom, high intelligence character or vice-versa. The book doesn't provide a lot of guidance for this sort of thing from what I remember. And that's completely ignori...
- Thu Apr 27, 2017 2:30 am
- Forum: General Roleplaying Discussion
- Topic: Favorite Published Adventures Of All Time
- Replies: 5
- Views: 2808
Re: Favorite Published Adventures Of All Time
I don't have much to add either. The only classic modules I had access to were Keep on the Borderlands and S1-4. I mostly didn't have the opportunity to run any of them however. Recently I tried running T1 Village of Hommlett followed by A0 Danger at Darkshelf Quarry. The idea was to continue throug...
- Thu Apr 13, 2017 6:05 am
- Forum: General Roleplaying Discussion
- Topic: Henchmen/Followers/Hirelings
- Replies: 24
- Views: 8927
Re: Henchmen/Followers/Hirelings
Not sure it matters but the first time I saw a playable 0 level character was from the 1e cavalier in Unearthed Arcana. That was probably the tip of the iceberg for that idea. I see followers in 1e & 2e as being an early attempt at modeling an idea. They do it very poorly which is why the rules ...