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Tarlyn (Private thread) Labyrinth of Madness
Moderator: TristenC
- tarlyn
- Freeman
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- http://www.ibro.pl/blog/najlepsza-oferta-na-kuchnie-na-wymiar-w-warszawie/
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Re: Tarlyn (Private thread) Labyrinth of Madness
I just nees to know how many spellbooks I need..
For 7th level maybe less in the spellbook as it is newer?
I have chosen some spells from the Tome of Magic, Spells & Magic and the Complete Book of Necromancers
For 7th level maybe less in the spellbook as it is newer?
I have chosen some spells from the Tome of Magic, Spells & Magic and the Complete Book of Necromancers
"Killing means never having to say you're sorry"
- TristenC
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Re: Tarlyn (Private thread) Labyrinth of Madness
Yeah, it won't really matter if other people see your books so long as your char is ok with it.
If you want to do 1 spell book per spell level that might be the simplest way
If you want to do 1 spell book per spell level that might be the simplest way
Re: Tarlyn (Private thread) Labyrinth of Madness
That sounds nice to me : Okay I will get started on that.
Mythweavers will have my memorized spells only which I hope can fit lol
Mythweavers will have my memorized spells only which I hope can fit lol
"Killing means never having to say you're sorry"
Re: Tarlyn (Private thread) Labyrinth of Madness
Allikhain's Spellbook
* = Necromancy Spell
Level 1
Dictation -Spells & Magic
Expedious Retrest - Sp&Mgc
*Ray of Fatigue * - Sp & Mag
*Chill Touch*
Comprehend Languages
Detect Magic
*Detect Undead*
Grease
Identify
Light
Magic Missile
Read Magic
Sleep
Spider Climb
Wall of Fog
Level 2
*Wall of Gloom * - Comp Necro.
Continual Light
Darkness' 15 Rad
Detect Good
Detect Invisibility
Flaming Sphere
Glitterdust
Irritation
Knock
Melf's Acid Arrow
*Spectral Hand*
Summon Swarm
Stinking Cloud
Web
Level 3
Lance of Disruption - Spells & Magic
Dispel Magic
*Feigh Death*
Fireball
Flame Arrow
Fly
Gust of Wind
Haste
*Hold Undead*
Lightning Bolt
Melf's Minute Meteors
Slow
Tongues
*Vampiric Touch*
Level 4
Improved Strength - Spells & Magic
Mordenkeinen's Force Missiles - ""
Vitriolic Sphere - ""
Turn Pebble to Boulder - Tome of Magic
*Brainkill* - Book of Necroamncers
*Summon Spirit* - ""
*Contagion*
Dimension Door
*Enervation*
Ice Storm
Minor Globe of Invulnerability
Monster Summ. I
Shout
Stoneskin
Level 5
Tenser's Destructive Resonance - Spells & Magic
Lower Resistance - Tome of Magic
*Bone Blight* - Book of Necromancers
*Animate Undead*
Cloudkill
Cone of Cold
Conjure Elemental
Contact Other Plane
Leomund's Lamentable Belaborment
*Magic Jar*
Monst Summon III
Passwall
*Summon Shadow*
Telekenesis
Teleport
Tr Rock to Mud
Wall of Force
Wall of Stone
Level 6
*Arrow of Bone* - Spells & Magic
*Trollish Fortitude* - ""
Persistence - ""
Claws of the Umber Hulk - ToM
'*Ghoul Gauntlet* - Book of Necromancers
*Death Fog"*
*Death Spell*
Disintegrate
*Reincarnation*
Monster Summoning IV
Level 7
*Suffocate* - ToM
*Control Undead*
*Finger of Death*
Power Word Stun
Limited Wish
* = Necromancy Spell
Level 1
Dictation -Spells & Magic
Expedious Retrest - Sp&Mgc
*Ray of Fatigue * - Sp & Mag
*Chill Touch*
Comprehend Languages
Detect Magic
*Detect Undead*
Grease
Identify
Light
Magic Missile
Read Magic
Sleep
Spider Climb
Wall of Fog
Level 2
*Wall of Gloom * - Comp Necro.
Continual Light
Darkness' 15 Rad
Detect Good
Detect Invisibility
Flaming Sphere
Glitterdust
Irritation
Knock
Melf's Acid Arrow
*Spectral Hand*
Summon Swarm
Stinking Cloud
Web
Level 3
Lance of Disruption - Spells & Magic
Dispel Magic
*Feigh Death*
Fireball
Flame Arrow
Fly
Gust of Wind
Haste
*Hold Undead*
Lightning Bolt
Melf's Minute Meteors
Slow
Tongues
*Vampiric Touch*
Level 4
Improved Strength - Spells & Magic
Mordenkeinen's Force Missiles - ""
Vitriolic Sphere - ""
Turn Pebble to Boulder - Tome of Magic
*Brainkill* - Book of Necroamncers
*Summon Spirit* - ""
*Contagion*
Dimension Door
*Enervation*
Ice Storm
Minor Globe of Invulnerability
Monster Summ. I
Shout
Stoneskin
Level 5
Tenser's Destructive Resonance - Spells & Magic
Lower Resistance - Tome of Magic
*Bone Blight* - Book of Necromancers
*Animate Undead*
Cloudkill
Cone of Cold
Conjure Elemental
Contact Other Plane
Leomund's Lamentable Belaborment
*Magic Jar*
Monst Summon III
Passwall
*Summon Shadow*
Telekenesis
Teleport
Tr Rock to Mud
Wall of Force
Wall of Stone
Level 6
*Arrow of Bone* - Spells & Magic
*Trollish Fortitude* - ""
Persistence - ""
Claws of the Umber Hulk - ToM
'*Ghoul Gauntlet* - Book of Necromancers
*Death Fog"*
*Death Spell*
Disintegrate
*Reincarnation*
Monster Summoning IV
Level 7
*Suffocate* - ToM
*Control Undead*
*Finger of Death*
Power Word Stun
Limited Wish
Last edited by tarlyn on Tue Sep 19, 2023 2:26 pm, edited 3 times in total.
"Killing means never having to say you're sorry"
- TristenC
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Re: Tarlyn (Private thread) Labyrinth of Madness
Most of the spells (lvl 1-5 spells) look good, but there are a couple of caveats about 6th and 7th level spells it looks like were missed.
====
From the Rules Thread
-The Second Highest spell level (6) can be filled up to 50% +1 ‘freebie’ (in Your case this is 9+1 freebie)
-The Highest spell level (7) can be filled up to 25% +1 ‘freebie’(in Your case this is 4+1 freebie)
-Limited Wish can only be gained as a ‘freebie’ (meaning you roll a % chance to have discovered it since it is a VERY rare spell)
‘Freebie’ Spell:
This spell will be selected by the DM (I’ll just roll for it) from a list of 4 to 10 spells the player is interested in. This spell does not need to be rolled for % chance to learn. Thus if Peg really wants to get Limited Wish as a freebie, she should make a shorter list that includes it to increase her chances. If she gets a different spell, she can still try to learn it in-game provided she has access to a copy. NO LIMITED WISH SCROLLS.
A specialist can decide to select a new spell of their chosen school without rolling OR go for a ‘freebie’ from a different school as mentioned. The only exception to this is Limited Wish.
====
So the best odds for learning Limited Wish are to make a short list of 4 spells of 7th level you want to try for as freebies, and you will have a 25% chance to have found Limited Wish.
====
From the Rules Thread
-The Second Highest spell level (6) can be filled up to 50% +1 ‘freebie’ (in Your case this is 9+1 freebie)
-The Highest spell level (7) can be filled up to 25% +1 ‘freebie’(in Your case this is 4+1 freebie)
-Limited Wish can only be gained as a ‘freebie’ (meaning you roll a % chance to have discovered it since it is a VERY rare spell)
‘Freebie’ Spell:
This spell will be selected by the DM (I’ll just roll for it) from a list of 4 to 10 spells the player is interested in. This spell does not need to be rolled for % chance to learn. Thus if Peg really wants to get Limited Wish as a freebie, she should make a shorter list that includes it to increase her chances. If she gets a different spell, she can still try to learn it in-game provided she has access to a copy. NO LIMITED WISH SCROLLS.
A specialist can decide to select a new spell of their chosen school without rolling OR go for a ‘freebie’ from a different school as mentioned. The only exception to this is Limited Wish.
====
So the best odds for learning Limited Wish are to make a short list of 4 spells of 7th level you want to try for as freebies, and you will have a 25% chance to have found Limited Wish.
Re: Tarlyn (Private thread) Labyrinth of Madness
Ok I will update the spellbook later and roll for a chance at Limited Wish
So can you chose the freebies for my level 1 to 6 then?
I will do a d100 roll for limited wish and hope for the best.
Limited Wish [1d100]=18
So can you chose the freebies for my level 1 to 6 then?
I will do a d100 roll for limited wish and hope for the best.
Limited Wish [1d100]=18
"Killing means never having to say you're sorry"
Re: Tarlyn (Private thread) Labyrinth of Madness
I adjusted lvl 6 and 7
"Killing means never having to say you're sorry"
- TristenC
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Re: Tarlyn (Private thread) Labyrinth of Madness
Haha, nice! So you rolled below 20%, if you want only 4 or 5 in the list that means you get the limited wish ^_^
Re: Tarlyn (Private thread) Labyrinth of Madness
I'll take it
Now,,,, Freebie spells, do you give me one for each level?
Now,,,, Freebie spells, do you give me one for each level?
"Killing means never having to say you're sorry"
- TristenC
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Re: Tarlyn (Private thread) Labyrinth of Madness
So you get:
1 freebie for the highest level (which was limited wish)
1 freebie for the 2nd highest level (6th level) (so pick a list of 4-10 spells you don't already have that you want and i'll roll randomly)
2 freebies for the 3rd highest lvl (5th level) (so pick a list of 4-10 spells you don't already have that you want and i'll roll randomly)
1 freebie for the highest level (which was limited wish)
1 freebie for the 2nd highest level (6th level) (so pick a list of 4-10 spells you don't already have that you want and i'll roll randomly)
2 freebies for the 3rd highest lvl (5th level) (so pick a list of 4-10 spells you don't already have that you want and i'll roll randomly)
Re: Tarlyn (Private thread) Labyrinth of Madness
Level 6 Freebie wishlist :TristenC wrote: ↑Wed Sep 06, 2023 9:02 pm So you get:
1 freebie for the highest level (which was limited wish)
1 freebie for the 2nd highest level (6th level) (so pick a list of 4-10 spells you don't already have that you want and i'll roll randomly)
2 freebies for the 3rd highest lvl (5th level) (so pick a list of 4-10 spells you don't already have that you want and i'll roll randomly)
Chain Lightning
Globe of Invulnerability
Monst Summ IV
Otiluke's Freezing Sphere
Flesh to Stone
Veil
True Seeing
*Clone*
Level 5 Freebie Wishlist
Passwall
Stoneshape
Wall of Iron
Wall of Stone
BIgby's Interposing Hand
Dismissal
"Killing means never having to say you're sorry"
- TristenC
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Re: Tarlyn (Private thread) Labyrinth of Madness
Alrighty <Rubs hands together>
Allikhain Gellantra spell freebies L5,L5,L [1d6]=4, [1d5]=1, [1d8]=3
Looks like your
Level 5 freebies are Passwall and Wall of Stone
Level 6 Freebie is Monstor Summon IV
Allikhain Gellantra spell freebies L5,L5,L [1d6]=4, [1d5]=1, [1d8]=3
Looks like your
Level 5 freebies are Passwall and Wall of Stone
Level 6 Freebie is Monstor Summon IV
Re: Tarlyn (Private thread) Labyrinth of Madness
NOice! and thanks!
I'll add proficiencies this evening,
I'll add proficiencies this evening,
"Killing means never having to say you're sorry"
- TristenC
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Re: Tarlyn (Private thread) Labyrinth of Madness
Btw, did you want a quasit familiar as well?
They don't have to look like small demonic creatures, but can resemble normal animals or even just shadowy outlines.
They can fly, go invis, have poison, etc. There is a section on them in complete necromancer. Anther big benefit is when bonded to a necromancer, they add their hp max total (3d8) to their master. So you could potentially get up to 24 more hps!
The downsides are:
-if a fiendish famikiar is killed the master must make a save vs death magic or perish. Even if they live, they lose 4 xp levels
-the familiar probably gets their master's soul when the master dies
They don't have to look like small demonic creatures, but can resemble normal animals or even just shadowy outlines.
They can fly, go invis, have poison, etc. There is a section on them in complete necromancer. Anther big benefit is when bonded to a necromancer, they add their hp max total (3d8) to their master. So you could potentially get up to 24 more hps!
The downsides are:
-if a fiendish famikiar is killed the master must make a save vs death magic or perish. Even if they live, they lose 4 xp levels
-the familiar probably gets their master's soul when the master dies
Re: Tarlyn (Private thread) Labyrinth of Madness
I will try the Quasit and yes it looks like a Quasit but if it can remain invisible okay lolTristenC wrote: ↑Sun Sep 17, 2023 9:27 am Btw, did you want a quasit familiar as well?
They don't have to look like small demonic creatures, but can resemble normal animals or even just shadowy outlines.
They can fly, go invis, have poison, etc. There is a section on them in complete necromancer. Anther big benefit is when bonded to a necromancer, they add their hp max total (3d8) to their master. So you could potentially get up to 24 more hps!
The downsides are:
-if a fiendish famikiar is killed the master must make a save vs death magic or perish. Even if they live, they lose 4 xp levels
-the familiar probably gets their master's soul when the master dies
"Killing means never having to say you're sorry"