Re: Skagg of Ixworth (DungeonWaffleX) - Private Thread
Posted: Fri Sep 08, 2023 4:31 pm
[OOC] Skagg'll opt to give the Priestess chase, so he'll risk getting hit by his very-not-alive scout friend. He just can't bring himself to wail on poor Tark! He'll focus his attacks on taking out the masked woman first.
Move into Melee w/ Priestess after Tark's attack against him.
1H Bastard Sword +1 Attack #1 vs. Masked Entity (THAC0 14, SPD 5) [1d20]=1 (EDIT: Oof!)
1H Bastard Sword +1 Attack #2 vs. Masked Entity (THAC0 14, SPD 5) [1d20]=17
1H Bastard Sword +1 Damage #1 vs. Masked Entity (THAC0 14, SPD 5) [1d8+4]=7+4=11
1H Bastard Sword +1 Damage #2 vs. Masked Entity (THAC0 14, SPD 5) [1d8+4]=5+4=9
[/OOC]
====
Adrenaline and fear were as much Skagg's bane as they were his bulwark, the solder's intrinsic drive for survival cushioning the retaliatory blow from the necromantic witch. Her voice flooded into his mind and her lips moved to match, its unsettling nature like an icy knife being driven into his mind, Skagg was too focused on his former compatriot brokenly moving to meet him. Tark was a shadow of himself now, the color in his eyes absent and a grim air moored itself to what remained of his mortal shell.
"Stay back, Tark!" demanded the Iuzian, his voice threatening and affirmative as he raised his sword in defense to strike down his risen comrade. "Don't make me do this."
Whatever threat the warrior promised, he couldn't do it. He couldn't bring himself to rain blows upon the man who'd come all this way with he and Coriss. Sucking air into his lungs sharply, the taste of the ominous mists rife on his tongue, Skagg withdrew his bid for conflict with the remnant of his friend and colleague.
"Maybe there's still a chance," he thought, locking his eye to Tark even as his friend poised himself - or whatever was left - for violence. Foolish optimism, perhaps, but it was all he could muster in the moment to stave off the growing desperation. "You'll have your peace, Tark. Coriss. I won't let you end this way."
It was a tactical gamble, but Skagg was willing to risk it. Whatever macabre charm this woman held over the children and his friends, perhaps with her fall they might be freed from her grip. Numbers were against him. It was both his best chance, and perhaps the only one that might still see his friends liberated from her unnatural grasp. And so he turned his trust to his armor and steadied himself for what was to come, determined to meet the villain's wrath with vengeance twofold. He'd struck hard once -- it was only a matter of time before the wench was slain!
Move into Melee w/ Priestess after Tark's attack against him.
1H Bastard Sword +1 Attack #1 vs. Masked Entity (THAC0 14, SPD 5) [1d20]=1 (EDIT: Oof!)
1H Bastard Sword +1 Attack #2 vs. Masked Entity (THAC0 14, SPD 5) [1d20]=17
1H Bastard Sword +1 Damage #1 vs. Masked Entity (THAC0 14, SPD 5) [1d8+4]=7+4=11
1H Bastard Sword +1 Damage #2 vs. Masked Entity (THAC0 14, SPD 5) [1d8+4]=5+4=9
[/OOC]
====
Adrenaline and fear were as much Skagg's bane as they were his bulwark, the solder's intrinsic drive for survival cushioning the retaliatory blow from the necromantic witch. Her voice flooded into his mind and her lips moved to match, its unsettling nature like an icy knife being driven into his mind, Skagg was too focused on his former compatriot brokenly moving to meet him. Tark was a shadow of himself now, the color in his eyes absent and a grim air moored itself to what remained of his mortal shell.
"Stay back, Tark!" demanded the Iuzian, his voice threatening and affirmative as he raised his sword in defense to strike down his risen comrade. "Don't make me do this."
Whatever threat the warrior promised, he couldn't do it. He couldn't bring himself to rain blows upon the man who'd come all this way with he and Coriss. Sucking air into his lungs sharply, the taste of the ominous mists rife on his tongue, Skagg withdrew his bid for conflict with the remnant of his friend and colleague.
"Maybe there's still a chance," he thought, locking his eye to Tark even as his friend poised himself - or whatever was left - for violence. Foolish optimism, perhaps, but it was all he could muster in the moment to stave off the growing desperation. "You'll have your peace, Tark. Coriss. I won't let you end this way."
It was a tactical gamble, but Skagg was willing to risk it. Whatever macabre charm this woman held over the children and his friends, perhaps with her fall they might be freed from her grip. Numbers were against him. It was both his best chance, and perhaps the only one that might still see his friends liberated from her unnatural grasp. And so he turned his trust to his armor and steadied himself for what was to come, determined to meet the villain's wrath with vengeance twofold. He'd struck hard once -- it was only a matter of time before the wench was slain!