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Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

The 2E AD&D Homebrew Sandbox world of Genwald is large, ancient, and magical. There are many undiscovered/untamed places. The Sun Kingdom (European style, Late Medieval Human NG Monarchy) is the basic Campaign area, but PCs can end up anywhere.

The scars of ancient battles of titanic proportions mark the land. Wild magic zones, fantastical terrain, grand adventure, political strife, and even artifacts of wonder await. Choose your part and come make your mark on the world. A wide array of unconventional races and classes are available.

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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by TristenC »

Jordek chuckles at the jest and ties the end of the rope about himself securely. Yes his den had quite a... musk to it but I must confess it is nothing compared to burning troll hair and flesh... he shivers, despite himself. Welp, if you hear me hollerin' just haul me up like last time! the forest gnome grins, ear to ear through his beard. Clamboring down the side of the embankment he moves beneath the bridge and out of site.

Several minutes pass, and little can be heard aside from the occasional shuffling of rock. Soon the gnome reappears in view, dirt in his beard and a grin on his face. Making his way back to level ground he puts out his hand. A quartet of shiny stones glitter in the firelight: a tan and brown striped stone, a deep blue stone, a translucent white stone and even a small pearl!
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Chris1234 »

"Are any of hese magical?" wonders Linar somewhat hopefully.
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Nocturno »

"There must be something special about them. Don't we need a pearl for something?" Nocturno looks around.
=========================================
is 11/23 HP his current HP?
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Chris1234 »

"Is someone still suffering? Still wounded?" asks Linar. "Corellon would want me to help!"

======
OOC: Offering a Cure Light Wounds! Anyone need one?
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by TristenC »

[Noct is still badly injured. Bullock wont be able to benefit from further magical healing until after 24 hrs of rest]
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Nocturno »

Nocturno will cast Cure Moderate Wounds on himself.

CMW:[1d10+1]=10+1=11

His posture will get better, and wave off Linar.

"Thank you for the offer."
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by TristenC »

====
[Nocturno is now barely scratched [22/23] ]
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Chris1234 »

"Anybody else?" the dark elf asks politely.
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Dargon Lonewolf »

Bull

I am hurting but need to rest for a while before pressing on. We can sell those gems and split the gold. It will help me buy some armor in town.
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Chris1234 »

"It would be me pleasure. But I understand, we can try and fix you tomorrow," declares Linar who then casts Regenerate Light Wounds on himself.
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by TristenC »

Jordek finds a suitable spot to rest, not too close to the staggering stench of burning troll. Maybe we can have someone in town look at those gemstones tomorrow. Or my deep-delving cousin could take a crack at them when he's rested. The forest gnome suggests. I've had enough adventure for one night, let's get ready for tomorrow. Bordertown's the only town i've been to in half a century, but it sure was interesting! Though... I guess I don't have a lot of comparison, lately... he muses
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Chris1234 »

Linar will take whatever watches folks wish, only needing to enter a meditative trance for four hours.
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Dargon Lonewolf »

Bull

I'll take the first watch but I am weak so will not be able to fight well so keep your weapons close at the alarm sound.
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Styrius »

Findalsip heartily agrees to appraise the gems found in the troll's lair. "Cousin it indeed would be an honor and a privilege to fix a worth to the gems you bravely and heroically entered! First though I need to get some beauty rest. Thankfully, the beauty part won't take long. I can't say the same for our pincushion though. He's taken a beating worse than a dwarven fighter's head."
You are talkin' to the holy symbol wearing,
Ruby ring wearing, kiss stealing; Woo!
Praying/healing, beholder riding, griffin flying
Son of a blowgun, and I'm having a hard time holding these Aboleth shoes down! WOO!
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by TristenC »

The Svirfneblin Cleric inspects the stones, expertly evaluating their total worth at just over 200 gp.

The others prepare to settle in for the night, Bullock taking first watch and Linar offering to adapt to whatever the rest of the group needs. As the decisions are made and those not on watch turn-in, the Drow casts a regenerative spell upon himself before taking his trance for the night. Throughout the evening, the sounds of various woodland creatures can be heard in a constant drone, but nothing seems interested in interrupting the party's rest
...
..
.

Day dawns above the bridge as the sun begins to peek over the trees. Bordretown lies but a few hours to the south.
It is now Plow, 3rd day in the month of Flourish or Melira (Elven name), the Year of the Sun 192 (3762 of the OE)

[Casters, pick your spells for the day]
[I'll work up xp for the last game day hopefully this week]
====
tan and brown striped stone (Tiger's eye, 10 gp)
a translucent white stone (quartz 10 gp)
deep blue stone (deep blue spinel 100 gp)
pearl (100 gp)

Linar casts Regenerate Light Wounds on himself
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