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Chapter 4 - The High and the low

A 5e D&D campaign starting at 1st level in and around the city of Waterdeep in the Forgotten Realms.

Waterdeep: City of Splendours, seat of many thousand plots. Are they opportunities for success, or for an untimely demise?
Will the adventurers sit safely in their comfort zones? Or will they risk their all to carve out a slice of Realms history with their names on it? Puppet or puppeteer?

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Jessi+
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Re: Chapter 4 - The High and the low

Post by Jessi+ »

Amaranth whips around, finding Lena quickly and starts rushing toward her.

*****

Perception [1d20+3]=13+3=16

Initiative [1d20+3]=16+3=19

Intent is to get to her asap and stop whatever it is that is making her scream.
I'll use a ki point for dash bonus action if I have to in order to get that far. Speed is 35 ft, so 70 with the ki dash.
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Re: Chapter 4 - The High and the low

Post by Chris1234 »

Round 1

Pulling on her inner energy Amaranth sprints towards Lena's sound of distress.
Covering an unbelievable distance almost in the blink of an eye the monk stands a few steps in front of a completely motionless Lena.

Twenty five foot in fromt of Amaranth is a horri, evil-looking creature no taller than she is.
Scarecrow1.png
Scarecrow1.png (175.39 KiB) Viewed 1198 times
Amaranth still has her action for round 1. What will she do?

======
Initative
19 Amaranth
16 Lena [paralysed]
7 Scarecrow
6 Destiny

Inits [1d20]=16, [1d20+1]=2+1=3, [1d20+1]=6+1=7
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Re: Chapter 4 - The High and the low

Post by Jessi+ »

Taking a protective stance, Amaranth readies herself for this fight. They'll not get her new friend, not if she could prevent it!

-----

Amaranth will stand in front of Lena and prepare her attack. If the creature comes within reach she will strike.

Attack with main hand unarmed [1d20+5]=8+5=13 damage [1d4+3]=4+3=7
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Re: Chapter 4 - The High and the low

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Round 1 continued

Pulling on her inner energy Amaranth sprints towards Lena's sound of distress.
Covering an unbelievable distance almost in the blink of an eye the monk stands a few steps in front of a completely motionless Lena.

Twenty five foot in fromt of Amaranth is a horri, evil-looking creature no taller than she is.
Scarecrow1.png
The monk takes a stance in front of her friend and is rewarded by delivering a solid crunching punch [7 crush] in the wooden creature's side as it hobbles up to attack the unmoving human.

It swings each of its cruelly clawed hands at Lena. [AC16, crit! 11 slash; AC15, crit! 11 slash] The first blow rakes away at her life's blood and the second smashes her to the ground, unmoving but still bleeding. The sheer ferosity of the attack nearly stops Lena's heart. [Critically failed Death save] She gasps, but keeps breathing.

The normally chirpy but now anxiety-ridden voice of Destiny calls out, "I'm coming! But where are you?" Looking over a rise in the meadow Amaranth can see the other halfling about twenty five foot away. She's looking in the wrong direction and is about to run straight past..

Actions (and rolls) for round 2?

======
Initative
19 Amaranth
16 Lena [paralysed] [unconcious, dying, failed 2 death saves!]
7 Scarecrow [4 dam]
6 Destiny

Don't forget Amaranth (& Destiny) have 4 temporary HP courtesy of Lena's Inspiring Leadership.

SC TN13 [1d20+3]=13+3=16, [1d20]=4, [1d20+3]=9+3=12, [1d20]=15
Lane Death Save [1d20]=1
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