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Umberlee's Temple - Everyone

Two cities fates intertwined, yet paths divergent. Join the race of Technology and Sorcery, finding the best blend of each. With destruction in the west, what trouble is headed out to the coast?

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BishGada
Viscount
Viscount
Posts: 3485
http://www.ibro.pl/blog/najlepsza-oferta-na-kuchnie-na-wymiar-w-warszawie/
Joined: Sun Nov 10, 2013 11:54 pm

Re: Umberlee's Temple - Everyone

Post by BishGada »

Love for nature always fight with love for knowledge at Flatbelly heart, and usually lose when they collide. Still, it's been a taxing day and Flatbelly takes few minutes to explore and rest in the garden eating some food and drinking water, then he returns to the library and exploration in the books.

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(OOC: Arrows, sling stones, food, girdle of giant strength, you know mundane stuff :)

I'm not sure when they eat dinner but he will search until then. Assuming it is at 8pm here are 4 rolls.
1st h: Investigation/Perception [1d20+5] = 18+5 = 23, [1d20+6] = 15+6 = 21
2nd h: Investigation/Perception [1d20+5] = 13+5 = 18, [1d20+6] = 10+6 = 16
3rd h: Investigation/Perception [1d20+5] = 4+5 = 9, [1d20+6] = 1+6 = 7
4th h: Investigation/Perception [1d20+5] = 1+5 = 6, [1d20+6] = 18+6 = 24

)
counterkid
Knight
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Re: Umberlee's Temple - Everyone

Post by counterkid »

Adrik will spend three hours:
Investigation : [1d20] = 5, [1d20] = 3,[1d20] = 17
Perceptions : [1d20+3] = 14+3 = 17, [1d20+3] = 12+3 = 15, [1d20+3] = 3+3 = 6
Squirrellord
Lord
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Joined: Sat Jan 21, 2017 11:13 pm

Re: Umberlee's Temple - Everyone

Post by Squirrellord »

Tornak will look through some books but will actively check out what the others find and see if he can figure out any possible connections between the information or sources of the information.
Assuming 4 hours of bookwork....
Investigation/Perception: [1d20+10] = 1+10 = 11 , [1d20] = 18
Investigation/Perception: [1d20+10] = 7+10 = 17 , [1d20] = 4
Investigation/Perception: [1d20+10] = 10+10 = 20 , [1d20] = 7
Investigation/Perception: [1d20+10] = 1+10 = 11 , [1d20] = 19

And here is a goblin's wishlist when given keys to the shop...
pouches (plural), wineskin (hard liquor filled), vials (plural), silk rope, component pouch, 2 torches, blanket, healing potion, spyglass, map case with map of local areas, acid (in a vial), bedroll, grappling hook, extra set of clothes, mirror, food that is not rations but keeps *decently* well
(If he gets to actually grab the items from some kind of storeroom, he keeps it professional and doesn't attempt to sneak things into his pack)
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