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Re: Cladmont Goings - Tornak and Adrik

Posted: Fri Aug 09, 2019 6:38 am
by Nocturno
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Anything for the rest of the day?

Otherwise we can skip to the evening.

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Re: Cladmont Goings - Tornak and Adrik

Posted: Fri Aug 09, 2019 4:53 pm
by counterkid
Let's skip.

Re: Cladmont Goings - Tornak and Adrik

Posted: Sun Aug 11, 2019 7:50 pm
by Nocturno
Just before lunch Yongoth finds the trio.

After lunch, find me in the armoury. What are your preferred weapons?"

When Renwick hears weapons he perks up.
"I'm pretty good with any kind two handed weapons."

Re: Cladmont Goings - Tornak and Adrik

Posted: Sun Aug 11, 2019 8:55 pm
by Squirrellord
This little beauty right here. Tornak fondly pats the hand crossbow hanging at his side. If I sadly don't have the room to work this, I prefer to partake in up close fighting with finesse and style. None of that barbarous hammering each other into the ground stuff.

Re: Cladmont Goings - Tornak and Adrik

Posted: Mon Aug 12, 2019 3:56 pm
by counterkid
"Any finesse weapon is my style. I prefer rapiers and short bow but daggers are always good to have around." "I will be there after lunch."

Re: Cladmont Goings - Tornak and Adrik

Posted: Fri Aug 16, 2019 9:36 am
by Nocturno
The trio enjoy a tasty lunch. At dinner when everyone is finishing up, Yongoth motions for them to follow him.

The rest of the staff disperse. If they follow he will lead them to the armoury.

"My Young green fellow. I see the tinkers here helped you with enhancing your crossbow. But I thought I should supply something along with your friends." Yongoth pulls from a shelf an handful of bolts.

Tornak gains Crossbow bolts +1 x5.

"You, I've seen your prowess with wepons of range and melee. This will help you choose which you want to engage in."

Adrik gains Amulet of Fleeing!
Amulet of Fleeing - When you are within 5 feet of at least two enemies, you may disengage as a bonus action.

"Last but not lease my stout lad, an amulet that will make your most brutal hits, all that much more brutal.

Renwick gains Amulet of Asassination!!
Amulet of Assassination- This item gives the beholder more accurate precision on striking their target in the most critical weak spot. While wearing this amulet increases the range of a critical on all your attacks (magical attacks are not affected by this ex. Guiding bolt, eldritch blast, etc) by one. When you land a critical hit triple the dice instead of double.

Re: Cladmont Goings - Tornak and Adrik

Posted: Sat Aug 17, 2019 12:17 pm
by counterkid
"Much appreciated Yongoth."

Re: Cladmont Goings - Tornak and Adrik

Posted: Mon Aug 19, 2019 8:50 pm
by Squirrellord
These shall give a little extra punch when required. You have my thanks Yongoth.

Re: Cladmont Goings - Tornak and Adrik

Posted: Wed Aug 21, 2019 8:38 pm
by Nocturno
Renwick puts on the Amulet and puffs out his chest.

"Thank you so much! I will clobber anyone who tries anything at the meeting."

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Good to skip to the next morning for the meet?

Renwick will want to spar and try to hit some dummies to test his new amulet.

It will be an uneventful evening. The group will be woken early in the morning by Yongoth.

"Come, The Families have decided on a meeting place. It is the Temple of Umberlee on the bridge*."

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* The bridge is the seagate that the cities guard which closes in the Inner Sea.

Re: Cladmont Goings - Tornak and Adrik

Posted: Thu Aug 22, 2019 6:35 pm
by counterkid
Adrik, wakes up and says "there will be time for breakfast correct?"

He starts to get dressed.

Re: Cladmont Goings - Tornak and Adrik

Posted: Fri Aug 23, 2019 9:46 am
by Nocturno
"Yes of course, it is on the table. Gather what you need, we leave in an hour."

Re: Cladmont Goings - Tornak and Adrik

Posted: Sat Aug 24, 2019 9:10 am
by Squirrellord
A little retcon flavor if you will allow DM..

Right before bunking down for the night Tornak will cause Bernard to appear and leave him with instructions to explore the mansion tonight and to try not to get himself eaten.

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Gathering up his belongings in the morning Tornak heads to breakfast but detours to the workshop on route. If the tinkerers are present he will thank them again for their invaluable help and inquire if they have any small items in need of repair. If they are not there he will take a glance around and use his mending cantrip on any small items he finds. (Think dancing through the room with the smurfs theme song running through his head using an elongated index finger to randomly *ping* items with the cantrip) After a couple minutes he continues on his way to breakfast.

Re: Cladmont Goings - Tornak and Adrik

Posted: Tue Aug 27, 2019 8:32 pm
by Nocturno
Bernard will only see normal household things.

They will not mention any objects but politely decline any help. He will find many little objects that can be fixed. Cut scraps and other things that can be made whole.

After breakfast Yongoth will approach the trio.

"Ok, everyone out." He will wait until the room is cleared and the table is cleaned.

"Ok, fellows, here are the particulars of the meeting place."

He will roll out an incredibly detailed map of a temple.

"Here are the basics."
WTemple meeting notes.jpg
WTemple meeting notes.jpg (191.34 KiB) Viewed 24487 times
1. Where the meeting will take place.
2. Stairs down to the flooded foundations.
3. Main worship area.
4. Other meeting room, should not be in use.

Re: Cladmont Goings - Tornak and Adrik

Posted: Sat Aug 31, 2019 9:25 am
by counterkid
"Do we need to stand in a particular place at this meeting? Are we supposed to look intimidating, mean having our weapons in hand and visible?"

Re: Cladmont Goings - Tornak and Adrik

Posted: Sun Sep 01, 2019 9:18 pm
by Nocturno
Yongoth answers directly. "You will be visible, no need to be intimidating. You will be as close to the master as possible without interfering with the talks."

Renwick will listen stroking his new Amulet.