Your #1 Source for online D&D gaming!

Cladmont Goings - Tornak and Adrik

Two cities fates intertwined, yet paths divergent. Join the race of Technology and Sorcery, finding the best blend of each. With destruction in the west, what trouble is headed out to the coast?

Moderator: Nocturno

User avatar
Nocturno
King
King
Posts: 8000
http://www.ibro.pl/blog/najlepsza-oferta-na-kuchnie-na-wymiar-w-warszawie/
Joined: Wed Aug 26, 2015 9:04 am

Re: Cladmont Goings - Tornak and Adrik

Post by Nocturno »

=======////////=============

Anything for the rest of the day?

Otherwise we can skip to the evening.

===============//////////=======
counterkid
Knight
Knight
Posts: 1531
Joined: Sat Mar 03, 2018 6:48 pm

Re: Cladmont Goings - Tornak and Adrik

Post by counterkid »

Let's skip.
User avatar
Nocturno
King
King
Posts: 8000
Joined: Wed Aug 26, 2015 9:04 am

Re: Cladmont Goings - Tornak and Adrik

Post by Nocturno »

Just before lunch Yongoth finds the trio.

After lunch, find me in the armoury. What are your preferred weapons?"

When Renwick hears weapons he perks up.
"I'm pretty good with any kind two handed weapons."
Squirrellord
Lord
Lord
Posts: 1390
Joined: Sat Jan 21, 2017 11:13 pm

Re: Cladmont Goings - Tornak and Adrik

Post by Squirrellord »

This little beauty right here. Tornak fondly pats the hand crossbow hanging at his side. If I sadly don't have the room to work this, I prefer to partake in up close fighting with finesse and style. None of that barbarous hammering each other into the ground stuff.
counterkid
Knight
Knight
Posts: 1531
Joined: Sat Mar 03, 2018 6:48 pm

Re: Cladmont Goings - Tornak and Adrik

Post by counterkid »

"Any finesse weapon is my style. I prefer rapiers and short bow but daggers are always good to have around." "I will be there after lunch."
User avatar
Nocturno
King
King
Posts: 8000
Joined: Wed Aug 26, 2015 9:04 am

Re: Cladmont Goings - Tornak and Adrik

Post by Nocturno »

The trio enjoy a tasty lunch. At dinner when everyone is finishing up, Yongoth motions for them to follow him.

The rest of the staff disperse. If they follow he will lead them to the armoury.

"My Young green fellow. I see the tinkers here helped you with enhancing your crossbow. But I thought I should supply something along with your friends." Yongoth pulls from a shelf an handful of bolts.

Tornak gains Crossbow bolts +1 x5.

"You, I've seen your prowess with wepons of range and melee. This will help you choose which you want to engage in."

Adrik gains Amulet of Fleeing!
Amulet of Fleeing - When you are within 5 feet of at least two enemies, you may disengage as a bonus action.

"Last but not lease my stout lad, an amulet that will make your most brutal hits, all that much more brutal.

Renwick gains Amulet of Asassination!!
Amulet of Assassination- This item gives the beholder more accurate precision on striking their target in the most critical weak spot. While wearing this amulet increases the range of a critical on all your attacks (magical attacks are not affected by this ex. Guiding bolt, eldritch blast, etc) by one. When you land a critical hit triple the dice instead of double.
counterkid
Knight
Knight
Posts: 1531
Joined: Sat Mar 03, 2018 6:48 pm

Re: Cladmont Goings - Tornak and Adrik

Post by counterkid »

"Much appreciated Yongoth."
Squirrellord
Lord
Lord
Posts: 1390
Joined: Sat Jan 21, 2017 11:13 pm

Re: Cladmont Goings - Tornak and Adrik

Post by Squirrellord »

These shall give a little extra punch when required. You have my thanks Yongoth.
User avatar
Nocturno
King
King
Posts: 8000
Joined: Wed Aug 26, 2015 9:04 am

Re: Cladmont Goings - Tornak and Adrik

Post by Nocturno »

Renwick puts on the Amulet and puffs out his chest.

"Thank you so much! I will clobber anyone who tries anything at the meeting."

===================================================================

Good to skip to the next morning for the meet?

Renwick will want to spar and try to hit some dummies to test his new amulet.

It will be an uneventful evening. The group will be woken early in the morning by Yongoth.

"Come, The Families have decided on a meeting place. It is the Temple of Umberlee on the bridge*."

======================
* The bridge is the seagate that the cities guard which closes in the Inner Sea.
counterkid
Knight
Knight
Posts: 1531
Joined: Sat Mar 03, 2018 6:48 pm

Re: Cladmont Goings - Tornak and Adrik

Post by counterkid »

Adrik, wakes up and says "there will be time for breakfast correct?"

He starts to get dressed.
User avatar
Nocturno
King
King
Posts: 8000
Joined: Wed Aug 26, 2015 9:04 am

Re: Cladmont Goings - Tornak and Adrik

Post by Nocturno »

"Yes of course, it is on the table. Gather what you need, we leave in an hour."
Squirrellord
Lord
Lord
Posts: 1390
Joined: Sat Jan 21, 2017 11:13 pm

Re: Cladmont Goings - Tornak and Adrik

Post by Squirrellord »

A little retcon flavor if you will allow DM..

Right before bunking down for the night Tornak will cause Bernard to appear and leave him with instructions to explore the mansion tonight and to try not to get himself eaten.

=========================================================

Gathering up his belongings in the morning Tornak heads to breakfast but detours to the workshop on route. If the tinkerers are present he will thank them again for their invaluable help and inquire if they have any small items in need of repair. If they are not there he will take a glance around and use his mending cantrip on any small items he finds. (Think dancing through the room with the smurfs theme song running through his head using an elongated index finger to randomly *ping* items with the cantrip) After a couple minutes he continues on his way to breakfast.
User avatar
Nocturno
King
King
Posts: 8000
Joined: Wed Aug 26, 2015 9:04 am

Re: Cladmont Goings - Tornak and Adrik

Post by Nocturno »

Bernard will only see normal household things.

They will not mention any objects but politely decline any help. He will find many little objects that can be fixed. Cut scraps and other things that can be made whole.

After breakfast Yongoth will approach the trio.

"Ok, everyone out." He will wait until the room is cleared and the table is cleaned.

"Ok, fellows, here are the particulars of the meeting place."

He will roll out an incredibly detailed map of a temple.

"Here are the basics."
WTemple meeting notes.jpg
WTemple meeting notes.jpg (191.34 KiB) Viewed 24200 times
1. Where the meeting will take place.
2. Stairs down to the flooded foundations.
3. Main worship area.
4. Other meeting room, should not be in use.
counterkid
Knight
Knight
Posts: 1531
Joined: Sat Mar 03, 2018 6:48 pm

Re: Cladmont Goings - Tornak and Adrik

Post by counterkid »

"Do we need to stand in a particular place at this meeting? Are we supposed to look intimidating, mean having our weapons in hand and visible?"
User avatar
Nocturno
King
King
Posts: 8000
Joined: Wed Aug 26, 2015 9:04 am

Re: Cladmont Goings - Tornak and Adrik

Post by Nocturno »

Yongoth answers directly. "You will be visible, no need to be intimidating. You will be as close to the master as possible without interfering with the talks."

Renwick will listen stroking his new Amulet.
Post Reply