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SquirrelLord (Private Thread) Tomb of Horrors

The (Original!) Tomb of Horrors!!!
S1 by the great Gygax 1978. Everything adapted to 2e. This is NOT the Return to ToH written for 2e


Labyrinth of Madness!!! Previously Concluded (by TPK)
S6 by Monte Cook from 1995. Designed for 2e. IMHO this one is the tougher of the two, but not by much.

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SquirrelLord (Private Thread) Tomb of Horrors

Post by TristenC »

This is a Private Thread for SquirrelLord. It will contain:
-Character sheets (maintained by the DM)
-Character creation details for any/all of SquirrelLord's characters
-Experiences separate from the party

Bryce Mondoon by SquirrelLord

Male Dwarf Thief: (19), Troubleshooter Kit
XP: 2,000,000 (TNL: 2.2M) (+10% for high Dex)
Stats: Str 13 (wt allw 45/140), (w/Gauntlets 18/00: +3 to hit, +6 to dmg, OD 16(6), Bb/Lg 40%); Dex 18 (+2 mssl attk, +2 react adj, -4 AC); Con 16 (+2 hp/die); Int 14; Wis 9; Cha 4 (-5 loyalty base, -4 reaction adj)
Ht: 4’ Wt: 150 lbs Age: 53 yrs
AC: 0 (-6 Magical leather armor of Blending-4 dex )
Current Hp: 60/75. Status: Hurt (Mv 6/6)

Spells in effect:
-Stoneskin: [9+1d4]: => [0/] hits. Expires 8 pm day 1


Saves: PPDM (9); RSW (2); PetPoly (8); BW (12); Sp (7).(+4 evasion from Dex, +4 dwarven Con save vs poison, RSW already included)
Special: Fear: (2); Horror (3); Madness (8) [+2 vs nonmagical Fear]

THAC0: base 11, melee 8 (6 w/Longtooth, 5 w/buckle knife, 4 w/Dagger of Throwing in melee), ranged 9 (2 Dagger of Throwing when thrown)

WP:
Club, Two Weapon Style, Ambidexterity, Broad Group- Blades
Longtooth+2 (1d6+8/1d8+8), Dagger of Throwing +4 melee (1d4+10/1d3+10 melee) (2d4+10/2d3+10: thrown R10/20/30), Buckle Knife +3 (1d4+9/1d3+9)
(includes +3 to hit +6 to damage for melee from Gauntlets of Ogre Power)
NWP: Alertness (18), Awareness (9), Danger Sense (12), Observation (14), Locksmithing (18)
Languages: Dwarven, Common, Elven, Orc, Giant
[4 extra slots spent on alertness, 1 extra spent on Danger Sense]

Racial bonuses/abilities: (Dwarf)
+4 save vs RSW and poison (based on con)
20% chance magic item not suited for class malfunctions when used
+1 to hit Orcs, half-orcs, goblins and hobgoblins
Ogres, trolls, ogre magi, giants or titans get -4 vs Dwarf
Infravision 60 feet
Underground:
-when w/in 10 feet of phenomenon, certain chance to detect the following:
Grade or slope in passage; New tunnel/passage construction: 5/6
Sliding/shifting walls or rooms: 4/6
Stonework traps, pits, deadfalls, depth underground: 3/6


Class/Kit bonuses/abilities (Thief)
Thief: Thief skills, backstab (x5), Thieves’ Cant
Thief Skills:
Skill: Base + Race + Dex + points - armor =
PP (15 +0 +10 +75 - ) = 100
OL (10 +10 +15 +70 - ) = 105
F/RT (5 +15 +5 +80 - ) = 105
MS (10 +0 +10 +80 - ) = 100
HS (5 +0 +10 +80 - ) = 95
DN (15 +0 +0 +60 - ) =75
CW (60 -10 +0 +25 - ) = 75
RL (0 -5 +0 +70 ) = 65
(+5%PP&HS, 10%MS&CW when not wearing armor)
Troubleshooter: "Murphy's Law": "If anything can go wrong, it will." works equally for and against the character


Equipment: [weight in lbs], {objects in container}
Worn:
belt {Dagger Longtooth[1], Dagger of throwing+4[1]}, Buckle knife +3[1], pouch (sm)[0.5]{healing potion 2x [2]} Armor of Blending+4 [15], Gauntlets of Ogre Power, clothing, bandolier {dagger 10x[10]}

Wt Carried: 15.5 lbs [his magical armor is effectively 'weightless' with respect to encumbrance]

Bag of Holding [15] {mittens, , fishing net [5], iron pot [2], Hooded lantern [2], spyglass [1], wineskin (full)[5], ale 1 gal [8], flask of oil 5x [5], Paper 10x [0.1], ink[0.1], quill, whetstone [1], 50 ft x2 silk rope [16], 10 weeks dry rations [10], winter blanket [3], waterskin (full)[5], small tent [10], torches 5x [5], grappling hook [4], 50 ft hemp rope [20], spare set of clothing, leatherworking tools [3], survival kit (basic) [0.1], darksuit [2.5] }

Wt Stored: 15 lbs [Bag of holding always weighs 15 lbs]

Bag of holding
Weight: 15 lbs
Wt capacity: 500 lbs
Max Volume: 70 cu ft

Magic items
Dagger +2, Longtooth - 300
Dagger of Throwing +4 - 550 (The potential to save 150 is not worth the chance of getting only +1)
Armour of Blending +4(Leather Does not affect Thief Skills?) 500 (Blending) 2000(+4) = 2500
Gauntlets of Ogre Power (18/00 str In Hands, arms and shoulders) -1000
Buckle Knife +3
Healing Potion (2x)

??gp
Total Eq wt: 30.5 lbs


===
Elidyr Pafiel
Male Elven Fighter/Mage (5/11)
XP: 16,000/ 375,000 [32,000x2/ 750,000 TNL](10% xp bonus)
Stats: STR: 17 (+1 to hit, +1 dmg, wt allw/max 85/220, OD 10, Bb/Lg 13%), DEX: 15 (-1 AC), CON: 15 (+1 hp/die, Sys Shock 90%, Res surv 94%), INT: 18 (7 bonus prof, chance to learn 85%, max spell 18), WIS: 12, CHA: 14 (hench 6, +1 loyalty, +2 reaction adj)
Age: 34 Height: 5'1" Weight:
AC: -1 (-1 dex, -6 elven chain [+1], -4 magic shield [+3])
Current HP: / Status: (Mv: 12/12)

Saves: PPDM (11), RSW (7), PP (9), BW (11), S (8)

THAC0: base 16, melee 15 (14 w/longsword, 12 w/+2 ss)

Dmg: short sword +2 (1d8+3), dagger (1d4+1), short bow (1d6)
ROF: short bow (2/1), Thrown Dagger (2/1)

WP(8), Penalty (-2): short sword, short bow, Dagger, Trident, Mace
NWP(13): Blindfighting(NA), Direction Sense (13), Endurance (15), Gaming (14), Languages, Ancient (18), Navigation (18), Reading/Writing (19), Riding, land based (15), Rope Use (15), Set Snares (17), Spellcraft (16) Swimming (17)

Languages:
Elven (free), Abyssal, Celestial, Centaur, Common, Deep speech, Draconic, Dwarven, Halfling, orc, giant, gnoll, Gnomish, Goblin, Sylvan

Racial bonuses/abilities: High Elf
90% resistance to sleep/charm, Infravision (60 ft),
Detect Concealed or Secret doors (10 ft): Inactive(0;1/6); Active(2/6;3/6)
+1 to hit with longsword, short sword, longbows & short bows
-4 to opponent surprise roll when with other Elves or Halflings and not in metal armor

Class/Kit bonuses/abilities:
Arcane casting, Arcane scroll use


Gear
+1 Elven chain, +3 shield, +2 short sword, scroll (Mage: burning hands, Disintegrate, Dispel Magic)


Magic: Arcane
85% chance to learn. Max spells/lvl: 1st (14/18), 2nd (14/18), 3rd (12/18), 4th (8/18), 5th (9/18). Max spell lvl 8th
Spellbook (266/400 used)

Spells Known:
Lvl1: Burning Hands, Colour Spray, Comprehend Languages, Copy, Detect Magic, Erase, Identify, Magic Missile, Mending, Protection from Evil, Protection from Hunger & Thirst, Read Magic, Shield, Unseen Servant;

Lvl2: Blur, Camouflage, Deeppockets, Filter, Glitterdust, Knock, Levitate, Mirror Image, Rope Trick, Seeking, Strength, Vocalise, Web, Wizard Lock;

Lvl3: Dispel Magic, Fireball, Fly, Haste, Hold Undead, Lightning Bolt, Protection from Normal Missiles, Phantasmal Steed, Slow, Tongues, Water Breathing, Wraithform;

Lvl4: Dig, Dimension Door, Fire Shield, Ice Storm, Improved Invisibility, Remove Curse, Stoneskin, Wall of Fire;

Lvl5: Conduit, Cone of Cold, Dismissal, Lower Resistance, Prying eyes, Stoneshape, Teleport, Telekinesis, Wall of Iron.

Memorized Spells: (4/4/4/3/3/-/-/-/na)
1st Level: Detect Magic, Identify, Identify, Protection from Evil
2nd Level: Glitterdust, Knock, Levitate, Mirror Image
3rd Level: Dispel Magic, Fly, Lightning Bolt, Slow
4th Level: Improved Invisibility, Stoneskin, Stoneskin
5th Level: Teleport, Telekenesis, Wall of Stone

Spellbook 1: [1st and 4th lvl spells, 94/100 pgs used]
Spellbook 2: [2nd lvl spells, 64/100 pgs used]
Spellbook 3: [3rd lvl spells, 74/100 pgs used]
Spellbook 4: [5th lvl spells and misc, 66/100 pgs used]
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by Squirrellord »

[3d4] = 8[3d4] = 9[3d4] = 5[3d4] = 6[3d4] = 7[3d4] = 11

Hot damn! 1 over minimum on me first roll! <end sarcasm>

Hitpoints!
[1d6] = 5[1d6] = 6[1d6] = 2[1d6] = 1
[1d6] = 2[1d6] = 3[1d6] = 4[1d6] = 4[1d6] = 4
plus the 6 for the first level equals 55 hitpoints
Constitution bonus to be determined and added later
Oh yeah Dwarven Thief by the way

Not to be a giant pain in the ass but.... what are your thoughts on allowing me to take the troubleshooter kit? (in the complete thief's handbook) Just something about being at the mercy of the whims of the universe... :lol:
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by TristenC »

Pretty much any kit in the splatbooks (complete dwarf, elf, theif, paladin, etc) is fair game. Not using the PO: series though.
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by Squirrellord »

PO: series?
Sorry not that familiar with the 2nd edition stuff
I don't really need to know because you said not using it but my curiosity was aroused :)
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by TristenC »

Oh, lol. 'Players Option' series. Mentioned because it's on the Purple Worm site
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by Nocturno »

Purple worms are aroused? What is going on in here???
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by TristenC »

Image

That is all...
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by Squirrellord »

[1d100] = 54
My 1d100 roll
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by TristenC »

Sweet. Pm sent
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by Squirrellord »

sorry I have been absent here for as long as I have. Started looking at this again and if you will have me I'd like to finish off the character

Base Buy Total
str 7 6 13
dex 11 7 18
con 9 6 16
int 8 6 14
wis 6 3 9
cha 5 0 4

the above includes the +1 con and -1 cha for dwarf
that would put total hp at 75 for lvl 19 dwarf thief (2000000 xp)
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by TristenC »

No worries, man. welcome back :)
hps and stats look good to me.

let me know if you have any questions about the proficiencies eq, magic items, etc.
and dont forget to choose a follower from the list. i'll mark the ones already claimed
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by Squirrellord »

Weight Roll: [4d10] = 20 + 130 = 150 lbs
Height Roll: [1d10] = 5 + 43 = 48 inches
Age Roll: [5d6] = 13 + 40 = 53 years old
Seems he is a wee dwarf
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by Nocturno »

Holy shit the dwarf bros will live!
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by Squirrellord »

damn straight. Need a great last name though...
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Re: SquirrelLord (Private Thread) Tomb of Horrors

Post by Squirrellord »

Might I suggest Mandoon? A nod to a wonderful little show.

(a damn fine show it was... Krod Mandoon and the Flaming Sword of Fire!)
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