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SquirrelLord (Private Thread) Tomb of Horrors
Moderator: TristenC
- TristenC
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Re: SquirrelLord (Private Thread) Tomb of Horrors
Buckle knife rando for SQL main [1d10] = 8
nice! that's a +3 verison
any mundane weapons or gear to add?
nice! that's a +3 verison
any mundane weapons or gear to add?
Re: SquirrelLord (Private Thread) Tomb of Horrors
Yeah, lol working on a spreadsheet.
He can't go in nekkid.
He can't go in nekkid.
Re: SquirrelLord (Private Thread) Tomb of Horrors
{mittens, bandolier with 10 mundane daggers, fishing net [5], iron pot [2], Hooded lantern [2], spyglass [1], wineskin (full)[5], ale 1 gal [8], flask of oil 5x [5], Paper 10x [0.1], ink[0.1], quill, whetstone [1], 50 ft x2 silk rope [16], 10 weeks dry rations [10], winter blanket [3], waterskin (full)[5], small tent [10], torches 5x [5], grappling hook [4], 50 ft hemp rope [20], spare set of clothing, and clothing worn}
- TristenC
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Re: SquirrelLord (Private Thread) Tomb of Horrors
the follower seems to have only spent 5 of his 8 weapon proficiencies. being a multi class fighter he can learn one style-specialization. Amidexterity uses wp but isnt a atyle spec.
Re: SquirrelLord (Private Thread) Tomb of Horrors
Mundane gear seems to cover the basics?
- TristenC
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Re: SquirrelLord (Private Thread) Tomb of Horrors
yeah, i'll add the gear above to the sheet
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Re: SquirrelLord (Private Thread) Tomb of Horrors
My apologies for being absent.
His name is Bryce Mondoon. I see he still needs his thiefly skills assigned, I shall look at thief book for 2e tonight and see if I can make sense of it all.
His name is Bryce Mondoon. I see he still needs his thiefly skills assigned, I shall look at thief book for 2e tonight and see if I can make sense of it all.
Re: SquirrelLord (Private Thread) Tomb of Horrors
This guy should be ready to go.
- TristenC
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Re: SquirrelLord (Private Thread) Tomb of Horrors
Glad to have you back ^_^ I guess i can't name him TBD now hehe (unleeeess that stands for The Bryce Dude )
Yep, aside from thief skills it looks like things are all done. Thief skills can be boosted over 100% but the character won't benefit from any score above 95 unless it offsets a penalty of some kind. Any roll above 95 on a thief check automatically fails.
Example:
Bryce has an Open Locks skill of 130%, he attempts to open an ordinary lock and rolls 99. He fails.
Now Bryce tries his skill against a lock of superior quality (-40%), so his check is now 90%.
Yep, aside from thief skills it looks like things are all done. Thief skills can be boosted over 100% but the character won't benefit from any score above 95 unless it offsets a penalty of some kind. Any roll above 95 on a thief check automatically fails.
Example:
Bryce has an Open Locks skill of 130%, he attempts to open an ordinary lock and rolls 99. He fails.
Now Bryce tries his skill against a lock of superior quality (-40%), so his check is now 90%.
Re: SquirrelLord (Private Thread) Tomb of Horrors
Nocturno wrote:Let's replace the mace with whip please.
Does this finish off the follower? WP: 6 slots
Two Weapon Style
Ambidexterity
Broad Group Blades - 3
Club
str 7 6 13
dex 11 7 18
con 9 6 16
int 8 3 11 (Lowered by 3)
wis 6 6 12 (Increased by 3)
cha 5 0 4
NWP: 11 slots
Alertness* 1 WISDOM +1(+4) Instinctively notice signs of trouble in an area (4)
Awareness* 2 WISDOM 0 Light sleeper, easily roused, attuned to surroundings
Observation* 1 INTELLIGENCE 0 Exceptionally acute powers of observance
Locksmithing* 1 DEXTERITY 0 Can make and repair various locks
Weapon Sharpening 1 INTELLIGENCE -1(+2) Sharpen weapons to receive +1 to hit and damage for first 3 attacks(3)
Does this work with Magical Weapons?
Languages:
Dwarven
Elven
Common
Orc
Giant
Looks like he was looking at dagger of returning and a longtooth.
And looks like you agreed he was small, so I think that puts out the longbow yes?
- TristenC
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Re: SquirrelLord (Private Thread) Tomb of Horrors
hmm, somehow i missed the thief skills. did that get edited in after the initial post? I dont usually go back and look for re-edits so that would make sense
Re: SquirrelLord (Private Thread) Tomb of Horrors
lol no idea that was like a year ago.
- TristenC
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Re: SquirrelLord (Private Thread) Tomb of Horrors
ok. well the armor penalties have changed dramatically because he is wearing leather now
Re: SquirrelLord (Private Thread) Tomb of Horrors
Higher or lower?
What did he have on in that chart?
I have it in excel still to update it.
What did he have on in that chart?
I have it in excel still to update it.
- TristenC
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Re: SquirrelLord (Private Thread) Tomb of Horrors
it's fine i adjusted. the chart looks like it used chain or something. leather has no penalty to rogue skils