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CH. 16: Homecoming

A sandbox 2E game set in the home-brewed world of Amtar. On a group of tropical islands, a party of adventurers try and make their mark on the world.

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Re: CH. 16: Homecoming

Post by Breila »

Ouragna takes down her pearl necklace. "This is worth 270 Gold pieces." She reaches for her belt pouch.
"I am Ouragana Stormbride. I have the habit of always asking the names of people I make deals with. So, before I count out the reminder in platinum pieces, who did I have the pleasure of dealing with?"
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Re: CH. 16: Homecoming

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Gallath looks at Baeros. "Nice job." He remains motionless.
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Re: CH. 16: Homecoming

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Jocelyn and Ouragana (Warehouse/Sardonx 15th, 10 PM)
"You really don't know us?" asks the swordsman, a bit surprised as he accepts the necklace and looks it over. "We're the Bloody Chains. We're one of the biggest slaver guilds in the Syndicate."

Val and Naras (Ixitxachitl Lair/Sardonx 12th, 1 PM)
Val feels another sharp pain in her leg as the other ixitxachitl sinks its teeth into her.

With the holding spell ended, the others jump into action. Cye attacks blindly with his javelin while Shin casts a spell that removes the darkness. Val stabs at the shaman with her dagger, but this puts her in an awkward position and her grip loosens enough that the shaman escapes from her leg lock.

Naras kills the ensnared ixitxachitl while Serenna aids her brother and attacking the one that bit Val just now.

==============

Initiative
Val (1d10+2): 6+2 = 8
Naras (1d10+5): 8+5 = 13
Serenna (1d10+7): 9+7 = 16
Cye (1d10+4): 2+4 = 6
Shin (1d10+1): 10+1 = 11
Ixitxachitl 01 (N/A)
Ixitxachitl 02 (1d10): 6
Ixitxachitl 03 (1d10): 5

Round 6!

Ixitxachitl 03 bites at Val in the darkness (-4 hit) [TN 13] (1d20-4): 10-4 = 6, miss.
Ixitxachitl 02 bites at Val in the darkness (-4 hit) [TN 13] (1d20-4): 18-4 = 14, hit for (3d4): 3,3,1 = 7 damage. Val is now seriously wounded.
Cye attacks Ixitxachitl 02 with his javelin in the darkness (-4 hit) [TN 12] (1d20-4): 3-4 = -1, miss.
Val stabs at Ixitxachitl 03 with her dagger in the darkness (-4 hit) [TN 10] (1d20-4): 14-4 = 10, hit for (1d4): 2 damage. Ixitxachitl 03 escapes her leg lock.
Shin casts Light on the Darkness and the two spells cancel each other out.
Naras stabs the ensnared Ixitxachitl 01, killing it while it is helpless to fight back.
Serenna attacks Ixitxachitl 02 with her trident with great skill (+1 hit/+2 dmg) [TN 10] (1d20+1): 10+1 = 11, hit for (1d6+3): 4+3 = 7 damage.

(OOC: Actions for Round 7?)
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Re: CH. 16: Homecoming

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Jocelyn tries help the slave girl up to her feet.
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Re: CH. 16: Homecoming

Post by Breila »

"It's not your organisation that I meant" Ouragana says dismissively. "It's you as people. An organisation is only as good as the people who serve it."
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Re: CH. 16: Homecoming

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Now that she can see again, Val reaches for her trident before attacking the shaman again.
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Re: CH. 16: Homecoming

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Naras moves round to try and take the Shaman from behind with her spear.
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Re: CH. 16: Homecoming

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Jocelyn and Ouragana (Warehouse/Sardonx 15th, 10 PM)
Jocelyn easily lifts the slave girl to her feet. She puts up no resistance whatsoever.

"Ah, well," the swordsman says. "I am called Sanson. This is Gabanth," he says, gesturing to the cleric of Renos, "and this is Emery," he says, gesturing to the sorceress. "Now if there's nothing else, we're eager to get going so please get on with it."

Val and Naras (Ixitxachitl Lair/Sardonx 12th, 1 PM)
Angry at being stabbed, the ixitxachitl warrior turns on Serenna and bites deeply into her neck, drawing considerable blood. Shin and Cye cry out as their sister is left on her last leg (err, fin). Cye tries stabbing at it with his javelin, but to no avail. Serenna counterattacks, though, skewering it. She is left very weakened, however.

Meanwhile, Naras and Val team up against the shaman. It makes a strange humming sound and tries to bite at Val, but misses. The half-orc pulls out her trident again and manages to wound it. Naras tries stabbing it from behind, but just narrowly misses. The shaman responds by swimming upward, to the cave ceiling, to escape the spear's reach.

==============

Initiative
Val (1d10+5): 9+5 = 14
Naras (1d10+5): 10+5 = 15
Serenna (1d10+7): 8+7 = 15
Cye (1d10+4): 10+4 = 14
Shin (N/A)
Ixitxachitl 02 (1d10): 6
Ixitxachitl 03 (1d10): 6

Round 7!

Ixitxachitl 02 bites at Serenna [TN 14] (1d20): 14, hit for (3d4): 2,3,1 = 6 damage. Serenna is now critically wounded.
Ixitxachitl 03 casts a spell at Val [TN 13] (1d20): 4, miss.
Cye attacks Ixitxachitl 02 with his javelin [TN 12] (1d20): 10, miss.
Val stabs at Ixitxachitl 03 with her trident of the hunter (+2 hit/dmg) with great skill (+1 hit/+2 dmg) [TN 10] (1d20+3): 19+3 = 22, hit for (1d6+5): 3+5 = 8 damage.
Serenna attacks Ixitxachitl 02 with her trident with great skill (+1 hit/+2 dmg) [TN 10] (1d20+1): 19+1 = 20, hit for (1d6+3): 2+3 = 5 damage. Ixitxachitl 02 dies.
Naras attacks Ixitxachitl 03 from behind (+2 hit) with her magic (+1 hit/dmg) spear [TN 12] (1d20+3): 8+3 = 11, miss.

(OOC: Actions for Round 8?)
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Re: CH. 16: Homecoming

Post by Nuke »

Val, feeling the end is near, pursues the Shaman upward and stabs again.
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Re: CH. 16: Homecoming

Post by HorizonsDream »

Jocelyn helps the girl walk towards Ouragana. "Do we need to go to the ship?" she asks.
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Re: CH. 16: Homecoming

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"Pistols huh?" Baeros asks and gives a small whistle as if impressed, while in fact that was a sign for Takit to sneak behind and attack. He whispers to his friends, 'With my mark fall to the ground.' He quickly continues stalling and says, "I've seen these piece of garbage in action. It takes forever to recharge. Why don't you do yourself a favor and just give it to us and save us the mess of cleaning them from your blood." He says smiling but in full attention for any slight movement. Then he whispers again, 'After first salvo, charge. Close the distance, avoid the pistols with quick movements.' When he sees Takit in position hidden behind the triple, he starts the sentence trying to intimidate the enemy and lower their morale "We killed demons. You hold slow pieces..." but stops in the middle and shouts while charging the woman with both swords, "NOW!! Drav protect Brock!" Immediately at his charge beginning he lowers and moves his head and maneuver his route as randomly as possible to avoid the pistols.

================================================================================================
(OOC: Baeros charges at the woman with both swords and orders Takit to bite the dwarf from behind and then run away. The idea is to make the dwarf miss his first shots. If possible after the first attack Baeros will try to place himself between the woman and the human male at attack each with a different swords, I guess in melee they can't aim the pistols just shoot randomly (which still can be bad...)
Can you describe positions before first round? Also can you describe what Baeros actually knows about pistols? Damage (In game terms) Time to reload? Effectiveness at melee etc? I might give more details about the attack. I assume since we just had chat we had about 4-5 feet between us and now it could be something like 10'. Still something you can close quickly. (and I guess deadly range for the pistols... but I hope with the intimidation, Takit attack and maneuver we will survive it.)
One more thing, I'm not sure how to take Brock limp into account. Can he close the distance as well? I thought it will hinder him from making quick movements and therefore more vulnerable to pistols. That's why he asks Drav to protect him from the first shot, but if he can close the range as the rest it is a better bet for him. Still he should do it after the others distract the enemy.)
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Re: CH. 16: Homecoming

Post by Breila »

Ouragana nods to Jocelyn. "We should go to the ship now with her." Then she reaches into her belt pouch and counts out the 28 platinum pieces to reach the agreed sum.
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Re: CH. 16: Homecoming

Post by Chris1234 »

Narastries to stab the Shaman from behind with her spear.
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Re: CH. 16: Homecoming

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Jocelyn and Ouragana (Warehouse/Sardonx 15th, 10 PM)
Sanson accepts the necklace and the 28 platinum pieces, but then appears annoyed. "Well, where is the rest of it?" he asks. "We agreed on five hundred and fifty."

(OOC: The necklace is worth 270 GP and a PP is worth 5 GP, so 28 PP = 140 GP. Thus 270+140 = 410 GP...well below the 550 agreed upon.)

Baeros, Gallath and Drav (Enott Harbor/Sardonx 15th, 10 PM)
It all happens in a flash. The gunners were clearly not expecting resistance and when Baeros suddenly charges, they panic and all fire their guns at him at once, easily punching through his armor as easily as if it were made of silk. By the time he actually reaches the woman, he's taken several hits and is bleeding profusely. But by a miracle, he survives and cuts down the woman easily with his two swords. Takit moves to the dwarf and attacks, but misses while Hopper blinks away to safety.

The others are all caught off-guard but manage to get their bearings quickly. Brock moves to the male human and cuts into him with his axe. Gallath then finishes him off with an arrow to the throat.

Finally, Drav circles around and cuts down the dwarf from behind, ending his life.

Initiative
Baeros (1d10+5): 1+5 = 6
Gallath (1d10+7): 7+7 = 14
Drav (1d10+4): 10+4 = 14
Brock (1d10+6): 2+6 = 8
Takit (1d10): 2
Hopper (1d10): 4
Male Human Gunner (#1) (Auto)
Male Dwarf Gunner (#2) (Auto)
Female Human Gunner (#3) (Auto)

Round 1!

Male Human Gunner fires his coat pistol at Baeros at point blank range (+2 hit) [TN 10] (1d20+2): 15+2 = 17, hit for (1d3): 2 damage.
Male Dwarf Gunner fires his primary coat pistol at Baeros at point blank range (+2 hit) [TN 9] (1d20+2): 8+2 = 10, hit for (1d3): 2 damage. He then fires his secondary coat pistol at Baeros at point blank range (+2 hit) [TN 9] (1d20+2): 11+2 = 13, hit for (1d3): 3 damage plus (1d3): 2 damage for a total of 5 damage.
Female Human Gunner fires her coat pistol at Baeros at point blank range (+2 hit) [TN 10] (1d20+2): 20+2 = 22 critical hit! for (1d3): 3 damage plus (1d3): 3 damage plus (1d3): 2 damage for a total of 8 (x3) = 24 damage. Baeros is now near death.
Takit moves 10 feet southwest and bites at the dwarf [TN 11] (1d20): 3, miss.
Hopper blinks away.
Baeros moves 5 feet south and 5 feet west and slashes his long sword at Female Human Gunner with great strength (+1 hit/dmg) [TN 8] (1d20+1): 9+1 = 10, hit for (1d8+1): 8+1 = 9 damage. He then stabs his short sword at Female Human Gunner with great strength (+1 hit/dmg) against her leather armor (+2 hit) [TN 8] (1d20+3): 10+3 = 13, hit for (1d6+1): 6+1 = 7 damage. Female Human Gunner dies.
Brock moves 10 feet west and swings his magical (+1 hit/dmg) axe with great skill (+1 hit/+2 dmg) and strength (+1 dmg) at Male Human Gunner [TN 9] (1d20+2): 9+2 = 11, hit for (1d8+3): 2+3 = 5 damage.
Gallath fires a sheaf arrow from his short bow at Male Human Gunner at point blank range (+2 hit) and elven grace (+1 hit) against his leather armor (+2 hit) [TN 10] (1d20+5): 20+5 = 25, critical hit! for (2d8): 4,7 = 11 damage. Male Human Gunner dies.
Drav moves 15 feet northwest and 10 feet southwest. He then slashes his flametongue (+1 hit/dmg) sword at Male Dwarf Gunner from behind (+2 hit) with elven grace (+1 hit) [TN 9] (1d20+4): 16+4 = 20, hit for (1d8+1): 5+1 = 6 damage. He then slashes with his secondary long sword at Male Dwarf Gunner from behind (+2 hit) with elven grace (+1 hit) [TN 9] (1d20+3): 7+3 = 10, hit for (1d8): 4 damage. Male Dwarf Gunner dies.
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(OOC: End combat. Baeros is at 3 HP. Good thing he had a CON bonus to HP. :lol: )

Val and Naras (Ixitxachitl Lair/Sardonx 12th, 1 PM)
The shaman swims upward, outside of the reach of Naras' spear and then bites at Val's leg. While Serenna withdraws from the fight, too wounded to assist, Val skewers the shaman with her trident, ending the battle once and for all.

==============

Initiative
Val (1d10+5): 5+5 = 10
Naras (1d10+5): 2+5 = 7
Serenna (1d10): 8
Cye (1d10+4): 8+4 = 12
Shin (N/A)
Ixitxachitl 03 (1d10+5): 5

Round 8!

Ixitxachitl 03 swims 5 feet up and then attacks Val [TN 13] (1d20): 14, hit for (3d4): 4,3,1 = 8 damage. Val is now critically wounded.
Naras stabs her spear at Ixitxachitl 03, but it is too high up for her to reach.
Serenna withdraws from combat.
Val stabs at Ixitxachitl 03 with her trident of the hunter (+2 hit/dmg) with great skill (+1 hit/+2 dmg) [TN 10] (1d20+3): 15+3 = 18, hit for (1d6+5): 6+5 = 11 damage. Ixitxachitl 03 dies.

(OOC: End battle.)
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Re: CH. 16: Homecoming

Post by Chris1234 »

Naras calls Val to her and prays to Gonto,encircling the wounded warrior in her goddess's healing energies. {OOC1: CLW with a prayer on the side that this would be a great moment for maximum effect.} She adds in Common, "I have a couple of Command spells left. If you see Ray go to sleep then that's why. Just kill it."
{OOC2: Jaded, does Naras have a further CLW left? if so, following applies, but if not, please disregard..}

In merman tongue the dwarf says, "I have one healing spell left. It's your choice if you wish me to use it on you, Serenna, or hold it for later." Naras follows in accordance with the reply. She adds in the same language "I have a couple of Command spells left. If you see Ray go to sleep - they do sleep, don't they? - then that's why. Just kill it."

After all of the foregoing, Naras takes up the lead again, still following the right hand wall, hoping against the odds that the treasure pile to the south-west might include a healing potion..
Last edited by Chris1234 on Sun Aug 07, 2016 11:00 pm, edited 1 time in total.
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