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Pyros Litehand (Nocturno) - Private Thread
Moderator: TristenC
- TristenC
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Re: Pyros Litehand (Nocturno) - Private Thread
The guard nods. Alright, you go first. And what game are we playing?
Re: Pyros Litehand (Nocturno) - Private Thread
[OOC] I don't remember the game I played against the goblins. But can we do that one?[OOC]
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Re: Pyros Litehand (Nocturno) - Private Thread
[This one?]
TristenC wrote: ↑Sun Sep 20, 2015 10:55 pm Znot looks perplexed at Pyros' 'visitor' comment, since the kender is the newcomer. Clif just looks confused, indicating he doesn't likely understand dwarven; or any language other than common or ogre for that matter.
Well... the goblin says thoughtfully, there is one game I know. How about 'breakbone'?
Pyros knew the game well. It was typically played between two people, or two and any number of side-betters. You called your target number between two 6-siders and rolled. Play changed to the left in a circle if you lost, but if you were 1-away you 'broke even' and kept playing. It was almost pure luck, except for knowing when and how much to bet.
Re: Pyros Litehand (Nocturno) - Private Thread
[Yes, unless he knows the locals here would play a different one. I mean we could play Yathzee!]
Or probably something more simple.
How about a game whoever gets to 36 in the least amount of rolls, but exactly, 36. If you roll over you have to reroll the last roll.
Or probably something more simple.
How about a game whoever gets to 36 in the least amount of rolls, but exactly, 36. If you roll over you have to reroll the last roll.
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Re: Pyros Litehand (Nocturno) - Private Thread
[Sounds good to me ^_^ there is also 'bar dice' which is a game i used to play in MKE a lot. We used to play for rounds of drinks.
Bar Dice
Bar Dice
Re: Pyros Litehand (Nocturno) - Private Thread
Nice, that looks good too.
But how do you get 5 2's if you need a 1 to make it a valid hand?
Scoring is based on amassing the largest number of dice with the same digits. Each hand must include at least a single "Ace", or one, in order to be a valid hand; Aces act as "wilds", and can be paired with any other digit. The strength of a player's hand depends first on the number of digits and then value of those digits. As an example, a hand with four 3's is better than a hand with three 5's, but not better than a hand with five 2's
But how do you get 5 2's if you need a 1 to make it a valid hand?
Scoring is based on amassing the largest number of dice with the same digits. Each hand must include at least a single "Ace", or one, in order to be a valid hand; Aces act as "wilds", and can be paired with any other digit. The strength of a player's hand depends first on the number of digits and then value of those digits. As an example, a hand with four 3's is better than a hand with three 5's, but not better than a hand with five 2's
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Re: Pyros Litehand (Nocturno) - Private Thread
Ace is wild, so you roll 4 5's and an Ace. The Ace acts as a wildcard and counts as a 5
Re: Pyros Litehand (Nocturno) - Private Thread
I was reading that far too literally.
Let's "race" to 36.
Take turns rolling 2 6 siders, first to 36 wins, but exactly 36.
Its a tie if it happens in the same round.
"Pyros" is making this up on the spot, lol
==============================================================
Pyros will explain, and swirl the handcuffs around while doing so.
Let's "race" to 36.
Take turns rolling 2 6 siders, first to 36 wins, but exactly 36.
Its a tie if it happens in the same round.
"Pyros" is making this up on the spot, lol
==============================================================
Pyros will explain, and swirl the handcuffs around while doing so.
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Re: Pyros Litehand (Nocturno) - Private Thread
The young guard chuckles and nods. Alright, show me how its done.
Re: Pyros Litehand (Nocturno) - Private Thread
Pyros rolls first!
[_2d6]=(3+2)=5
"Less than stellar start." He will then hand the dice to the guard.
"What's your name?"
[_2d6]=(3+2)=5
"Less than stellar start." He will then hand the dice to the guard.
"What's your name?"
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Re: Pyros Litehand (Nocturno) - Private Thread
I am Mayhew, and you? Are you from nearby?
Mayhew dice [_2d6]=(2+3)=5
Ah, it seems it will be a close game! He grins
Mayhew dice [_2d6]=(2+3)=5
Ah, it seems it will be a close game! He grins
Re: Pyros Litehand (Nocturno) - Private Thread
"Pyros is the name. Dicin' is my game. I am from farther from here than even I can imagine."
He lets a roll loose.
[_2d6]=(3+5)=8
He lets a roll loose.
[_2d6]=(3+5)=8
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Re: Pyros Litehand (Nocturno) - Private Thread
Oh yeah? Like Sithicus? Or way out in Borca?
Mayhew rolls and frowns at the low cast.
====
Mayhew dice [_2d6]=(2+1)=3
Total:
Mayhew: 8
Pyros: 13
Mayhew rolls and frowns at the low cast.
====
Mayhew dice [_2d6]=(2+1)=3
Total:
Mayhew: 8
Pyros: 13
Re: Pyros Litehand (Nocturno) - Private Thread
"Kendermore, but that is not even possibly from the same existence as this place. My memory is very misty."
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He would understand that at this point yes? lol
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[_2d6]=(4+3)=7
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He would understand that at this point yes? lol
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[_2d6]=(4+3)=7
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Re: Pyros Litehand (Nocturno) - Private Thread
Kendermore... is that a village in Sithicus? I've heard they have a lot of Elves there... The young guard rolls and grins wide as a pair of 5's come up. Ah-ha! I'm catching up! he grins
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Yeah, Pyros easily understands they are on a different world/plane by now
Mayhew dice [_2d6]=(5+5)=10
Total:
Mayhew: 18
Pyros: 20
====
Yeah, Pyros easily understands they are on a different world/plane by now
Mayhew dice [_2d6]=(5+5)=10
Total:
Mayhew: 18
Pyros: 20