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Nocturno (Private thread) Labyrinth of Madness

A classic 2e Puzzle dungeon for High Level characters
Beware, this one is substantially longer and (IMHO) even harder than the legendary Tomb of Horrors!
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Moderator: TristenC

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Re: Nocturno (Private thread) Labyrinth of Madness

Post by TristenC »

Lol. Yeah that 'sunmon diety' bead would be handy :lol:

Looks good to me so far :)
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by Nocturno »

12 lavender & green absorbs spells up to 8th level** 300
ellipsoid
** After absorbing 20-80 spell levels, the stone burns out
and turns dull gray, forever useless

13 vibrant purple prism stores 2d6 levels of spells 300
Ioun Stone [2d6]=4
4100XP Total

Cloak of Protection +1 1000XP
5100XP
Boots of Levitation - 2000XP
7100XP
Iron Shod Q staff +1 400XP for the +1 I think
7500XP
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by Nocturno »

So mundane and Magic items are good?

Languages and NWP I think are done.

Just spells?
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by TristenC »

Yep, looks good to me :)
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by Nocturno »

"just" spells... lol
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by TristenC »

Lol. I mean, you could basically copy your old spell list but do new 'freebies'
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by Nocturno »

Are we doing the rolling for the spells? Or if I choose the same ones we will just roll with it?

Magic: (Arcane & Divine)
Arcane:
75% chance to learn. Max spells/lvl: 1st (14/14), 2nd (14/14), 3rd (14/14), 4th (14/14), 5th (9/14), 6th (4/14). Max spell lvl 8th
Spellbooks (353/400 used) 4 books

Spells Known:
Lvl1: Charm Person, Comprehend Languages, Detect Magic, Enlarge, Gauntlet, Grease, Identify, Ladder, Light, Magic Missile, Mount, Phantom Armor, Shield, Tenser's Floating Disc

Lvl2: Bigby’s Dextrous digit, Bigby’s Silencing Hand, Bind, Blindness, Blur, Due North, Detect Invis, Forget, Invisiblity, Knock, Levitate, Magic Mouth, Mirror Image, Wizard Lock

Lvl3: Clairaudience, Clairvoyance, Dispel Magic, FIREBALL!, Flame Arrow, Fly, Gust of Wind, Haste, Hold Person, Invisibility 10', Lightning Bolt, Monst Summ 1, Tongues, Wraithform

Lvl4: Detect Scrying, Dig, Dimension Door, Enervation, Fire Charm, Imp. Invis., Leomund's Secure Shelter, Minor Globe of Invul, Poly Other, *Poly Self (Freebie), Rary's Enhancer, Stoneskin, Vacancy, *Wall of Fire (Freebie), Wizard Eye

Lvl5: Airy Water, Bigby's Interposing Hand, Cone of Cold, Dismissal, Faithful Hound, *Summon Shadow (freebie), Telekinesis, Telepory, Wall of Iron

Lvl6: Disintegrate, Eyebite, Glassee, *Globe of Invul (Freebie)

Spells Memorized (4/4/4/4/4/1/-/-/na)
Lvl1: Magic Missile x2, Gauntlet, Phantom Armor
Lvl2: Knock x2, Blur, Mirror Image
Lvl3: Clairvoyance, Flame Arrow, Invisibility 10', Lightning Bolt
Lvl4: Detect Scrying, Leomund's Secure Shelter, Stoneskin x2
Lvl5: Cone of Cold, Faithful Hound, empty x2
Lvl6: Disintegrate


Divine:
Major Access: All, Astral, Charm, Combat, Creation, Divination, Guardinan, Healing, Necromantic, Protection, Summoning, Sun
Minor Access: Elemental
Forbidden: Animal, Plant, Weather

Spells Memorized: (8/7/6/4/2/2/na)
Lvl1: Cure Light Wounds x4, Detect Poison, Light, Protection from Evil, Sanctuary
Lvl2: Aid x2, Cure Moderate Wounds x3, Silence 15', Withdraw
Lvl3: Cure Blindness, Cure Disease, Dispel Magic, Remove Curse, Remove Paralysis, empty
Lvl4: Cure Serious Wounds x2, Neutilze Poison, Free Action
Lvl5: Cure Critical Wounds, Raise Dead
Lvl6: Heal, Word of Recall (15' from camp)
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by TristenC »

Since you're basically making the same char With thebsame int score I'll say you can choose to take it all as-is from before,
OR do a re-build/reroll of the arcane spells

Priest spells won't change at all

If you choose to rebuild the Arcane list:
spell lvl (# of spells you can just choose)
1-3 (14)
4 (10) +2 freebies
5 (7) + 1 freebie
6 (3) +1 freebie

Freebies make a short list of 4-10 for each spell level that has freebies. Spells Jag is interested in, and i'll roll to see which he gets 'free' as a random find or epiphany during his adventures.
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by Nocturno »

I have 15 level 4s for some reason, and 9 level 5s.

Guess I am doing some cutting.
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by TristenC »

It may be that there was some spell-swap going on during the last game where others shared. If you plan to stick to the old list you can keep those. It's fine
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by Nocturno »

Bonus. Yep no changes lol.

I will change what is memorized though.

Also I would like a Dimension Door into the Ioun Stone.
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by TristenC »

Groovy, looks like you are good to go, then :)
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by Nocturno »

He also would have started a fresh Phantom Armor and Stoneskin in the evening of the day before arriving.


Spells Memorized (4/4/4/4/4/1/-/-/na)
Lvl1: Magic Missile x2, Gauntlet, Phantom Armor
Lvl2: Knock, Blur, Mirror Image. Mirror Image
Lvl3: Fly, Flame Arrow, Invisibility 10', Lightning Bolt
Lvl4: Improved Invis, Leomund's Secure Shelter, Stoneskin, Stoneskin
Lvl5: Cone of Cold, Faithful Hound, Interposing Hand, Summon Shadow
Lvl6: Disintegrate


Divine:
Major Access: All, Astral, Charm, Combat, Creation, Divination, Guardinan, Healing, Necromantic, Protection, Summoning, Sun
Minor Access: Elemental
Forbidden: Animal, Plant, Weather

Spells Memorized: (8/7/6/4/2/2/na)
Lvl1: Cure Light Wounds x4, Detect Magic x2, Protection from Evil, Sanctuary
Lvl2: Aid x2, Cure Moderate Wounds x3, Silence 15', Withdraw
Lvl3: Cure Blindness, Cure Disease, Remove Curse, Remove Paralysis, Magma Jet, Magma Jet
Lvl4: Cure Serious Wounds x2, Neutilze Poison, Free Action
Lvl5: Cure Critical Wounds, Animate Flame
Lvl6: Heal, Word of Recall (15' from camp)
Last edited by Nocturno on Thu Nov 02, 2023 6:52 am, edited 1 time in total.
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by TristenC »

Wait, did you email me the mundane items? I don't see it now.
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Re: Nocturno (Private thread) Labyrinth of Madness

Post by Nocturno »

Thought I did. will send again.
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