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Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

The 2E AD&D Homebrew Sandbox world of Genwald is large, ancient, and magical. There are many undiscovered/untamed places. The Sun Kingdom (European style, Late Medieval Human NG Monarchy) is the basic Campaign area, but PCs can end up anywhere.

The scars of ancient battles of titanic proportions mark the land. Wild magic zones, fantastical terrain, grand adventure, political strife, and even artifacts of wonder await. Choose your part and come make your mark on the world. A wide array of unconventional races and classes are available.

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TristenC
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by TristenC »

Jordek chuckles at the jest and ties the end of the rope about himself securely. Yes his den had quite a... musk to it but I must confess it is nothing compared to burning troll hair and flesh... he shivers, despite himself. Welp, if you hear me hollerin' just haul me up like last time! the forest gnome grins, ear to ear through his beard. Clamboring down the side of the embankment he moves beneath the bridge and out of site.

Several minutes pass, and little can be heard aside from the occasional shuffling of rock. Soon the gnome reappears in view, dirt in his beard and a grin on his face. Making his way back to level ground he puts out his hand. A quartet of shiny stones glitter in the firelight: a tan and brown striped stone, a deep blue stone, a translucent white stone and even a small pearl!
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Chris1234 »

"Are any of hese magical?" wonders Linar somewhat hopefully.
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Nocturno »

"There must be something special about them. Don't we need a pearl for something?" Nocturno looks around.
=========================================
is 11/23 HP his current HP?
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Chris1234 »

"Is someone still suffering? Still wounded?" asks Linar. "Corellon would want me to help!"

======
OOC: Offering a Cure Light Wounds! Anyone need one?
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by TristenC »

[Noct is still badly injured. Bullock wont be able to benefit from further magical healing until after 24 hrs of rest]
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Nocturno »

Nocturno will cast Cure Moderate Wounds on himself.

CMW:[1d10+1]=10+1=11

His posture will get better, and wave off Linar.

"Thank you for the offer."
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by TristenC »

====
[Nocturno is now barely scratched [22/23] ]
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Chris1234 »

"Anybody else?" the dark elf asks politely.
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Dargon Lonewolf »

Bull

I am hurting but need to rest for a while before pressing on. We can sell those gems and split the gold. It will help me buy some armor in town.
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Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Post by Chris1234 »

"It would be me pleasure. But I understand, we can try and fix you tomorrow," declares Linar who then casts Regenerate Light Wounds on himself.
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