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by Styrius
Wed Dec 13, 2023 5:32 pm
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 639
Views: 47109

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

[1d4]=2

Findalsip cast 'Strength of Stone" on himself bringing his STR to 16 and advances to the first 10' wide area hanging close to the wall. He utters a short prayer to Smoothhands to aid his foolish companions.He readies his sling and sling stones.
by Styrius
Wed Dec 13, 2023 11:43 am
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 307
Views: 29322

Re: The Brink [of Madness] Act 1, Scene 1

Axid pulls the rope on the hatch to open it up.
by Styrius
Tue Dec 05, 2023 9:18 am
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 639
Views: 47109

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Being surrounded by solid stone once more Findalsip feels a sense of calm and assurance envelop him. Not a complete calm but one that will s much better than what he has felt since being outside of caverns. Being he is still away from his village he blends with the rocks as much as possible. He keep...
by Styrius
Tue Dec 05, 2023 9:06 am
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: Styrius (Private thread) Labyrinth of Madness
Replies: 34
Views: 4652

Re: Styrius (Private thread) Labyrinth of Madness

Axid chooses the NE hatch to tie the rope to.
by Styrius
Sun Dec 03, 2023 3:16 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 307
Views: 29322

Re: The Brink [of Madness] Act 1, Scene 1

As Ke'sha lifts his armpit to sniff, Axid lets a decidedly dwarven fart rip in Ke'sha's general direction. He then proceeds to the hatch closest to him and pulls some rope from his haversack. He ties the rope to a handle and moves back a few feet. He waits before pulling on the rope.
by Styrius
Sun Dec 03, 2023 3:10 pm
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 639
Views: 47109

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Findalsip states to the "clankers": "We need to catch up to the rest of the party they see to have disappeared".
by Styrius
Wed Nov 29, 2023 4:48 pm
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 639
Views: 47109

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Findalsip tries to keep up with the following distance between himself and the scouts so as not to lose them .
by Styrius
Wed Nov 29, 2023 4:46 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 307
Views: 29322

Re: The Brink [of Madness] Act 1, Scene 1

Axid remarks "Ke'sha, how do you deal with the un'bear'able aroma of your minions? They could use a bit of personal hygiene."
by Styrius
Mon Nov 27, 2023 9:31 am
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 307
Views: 29322

Re: The Brink [of Madness] Act 1, Scene 1

“Ke’sha, perhaps one of your “employees” would take one for the team and investigate the pinhole?”
by Styrius
Sun Nov 26, 2023 6:41 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 307
Views: 29322

Re: The Brink [of Madness] Act 1, Scene 1

Axid remarks “There is poison in the pinhole. We need to make sure we don’t come in contact with it.”
by Styrius
Sun Nov 26, 2023 12:50 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 307
Views: 29322

Re: The Brink [of Madness] Act 1, Scene 1

[1d20]=8 Poison Sense Need WIS (16) or lower.
Axid scans the area for poison especially in the area of the big snake head.
by Styrius
Tue Nov 21, 2023 5:45 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 307
Views: 29322

Re: The Brink [of Madness] Act 1, Scene 1

Axid observes the intricately carved 'mess' before him. He thinks to himself, "Elves aren't into this sort of stuff. It must be human work. Short lived races always mucking about with crap they should never have bothered with for fuck's sake." Further pondering on the fact that there was n...
by Styrius
Tue Nov 21, 2023 9:39 am
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 639
Views: 47109

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

“Height isn’t a factor….” Findalsip eye rolls until he gets a little dizzy. He contemplates whistling or singing while he picks up the pace bringing up the rear of the column. He decides that would be a Dwarven thing to do and tries to be as stealthy as he can be while semi-jogging.
by Styrius
Tue Nov 21, 2023 9:32 am
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 307
Views: 29322

Re: The Brink [of Madness] Act 1, Scene 1

Axid decides to lower himself on down to what appears to be a bunch of snakes at least to the edge of the opening since the lit object is now illuminating the area and not detecting any source of life in the area.
by Styrius
Mon Nov 20, 2023 3:37 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 307
Views: 29322

Re: The Brink [of Madness] Act 1, Scene 1

Axid makes a Life Detection scan (OoC: according to the Psi Handbook the DM should make the roll) of the area where the "snake" head is located.