Your #1 Source for online D&D gaming!
Search found 7792 matches
- Wed Mar 13, 2024 1:39 pm
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 628
- Views: 38379
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Dran quickly returns with Katten and the Underdark natives lead the way. Linar returns to the last split and follows cautiously the familiar passsge. After nearly an hour, a runoff passage opens to one side; barely large enough for a slender halfling (like a tallfellow) to crawl through. But would b...
- Tue Mar 12, 2024 11:51 am
- Forum: An Unexpected Foray into the Demiplane of Dread
- Topic: Act 3 Scene 1: Arrivals and Leavetakings
- Replies: 655
- Views: 42223
Re: Act 3 Scene 1: Arrivals and Leavetakings
Oh.. that would be lovely, I think. But you'd have to clear it with the coordinator. Mrs Tsamin is taking charge of the details. Merrick translates the conversation quietly for the party nearby. Jerry looks around, but the immediate surroundings don't show any clear indications of having been the h...
- Tue Mar 12, 2024 11:29 am
- Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
- Topic: The Brink [of Madness] Act 1, Scene 1
- Replies: 296
- Views: 23817
Re: The Brink [of Madness] Act 1, Scene 1
Axid peers down into darkness beyond the range of his infravision, but his mental senses penetrate beyond the gloom... at first there is nothing, then for a moment the sense of a living thing... then a second before they both pass out of his field of mental detection... ==== Axid would know that the...
- Sun Mar 10, 2024 7:45 am
- Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
- Topic: The Brink [of Madness] Act 1, Scene 1
- Replies: 296
- Views: 23817
Re: The Brink [of Madness] Act 1, Scene 1
Jack and Ke-sha descend farther, and Ke'Sha senses his trap finding spell end. Eventually the bottom of the tunnel can be seen, but no exit... an apparent dead-end.
[Time is 11:02 AM 3rd of Reaping]
[Time is 11:02 AM 3rd of Reaping]
- Sun Mar 10, 2024 7:41 am
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 628
- Views: 38379
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
With the majority agreed, the weapons are collected and the orcs released. The now unarmed humnoids make hasty exit in the direction the party first entered; the last making assurances to them that they intend to go far away and trouble this region no more. [What would the party like to do next?] ==...
- Fri Mar 08, 2024 9:36 am
- Forum: An Unexpected Foray into the Demiplane of Dread
- Topic: Pyros Litehand (Nocturno) - Private Thread
- Replies: 515
- Views: 242835
Re: Pyros Litehand (Nocturno) - Private Thread
Hahaha. Yeah.... notes...
Lol, i mean... some kind of refined grease like lard maybe. What are you wanting to use it for? Just to keep your fingers from getting sticky?
Lol, i mean... some kind of refined grease like lard maybe. What are you wanting to use it for? Just to keep your fingers from getting sticky?
- Fri Mar 08, 2024 9:34 am
- Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
- Topic: The Brink [of Madness] Act 1, Scene 1
- Replies: 296
- Views: 23817
Re: The Brink [of Madness] Act 1, Scene 1
Jack climbs down, keeping a wary eye out. When he is close, he hooks his legs through the rungs above and flips upside-down so he can both face and work on the rung without passing or stepping on it. After a several minutes of work, he swings back upright on the ladder. That should do it! That one i...
- Thu Mar 07, 2024 8:44 am
- Forum: An Unexpected Foray into the Demiplane of Dread
- Topic: Pyros Litehand (Nocturno) - Private Thread
- Replies: 515
- Views: 242835
Re: Pyros Litehand (Nocturno) - Private Thread
Soaking the leather in water might make it not move right, so maybe a -1 to hit? But would protect it from the fire for a few rounds probably. While wet it will protect the leather somewhat from tar sticking but once it is dry the tar will probably be a problem A thin chainmail net could be made for...
- Thu Mar 07, 2024 8:32 am
- Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
- Topic: The Brink [of Madness] Act 1, Scene 1
- Replies: 296
- Views: 23817
Re: The Brink [of Madness] Act 1, Scene 1
[The hatch- map is in the planning thread along with details of what has been searched so far http://toyintercept.com/padnd/gaming_forum/viewtopic.php?t=3526 i will continue to add to it as we go] Jack rolls his eyes at Ke'Shas comments but returns up through the stars and hatch to the rest of the g...
- Thu Mar 07, 2024 7:53 am
- Forum: An Unexpected Foray into the Demiplane of Dread
- Topic: Act 3 Scene 1: Arrivals and Leavetakings
- Replies: 655
- Views: 42223
Re: Act 3 Scene 1: Arrivals and Leavetakings
Staying here? No, there aren't really any rooms for people to stay the night here. Her family has an estste in town.
- Tue Mar 05, 2024 7:18 am
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 628
- Views: 38379
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
[Ooc]Sorry it took longer than normal for me to get back to everyone on this. Had a trip last weekend and less free time than I expected to post. It looks lile good pc RP/discussion though ^_^ [/ooc] The orcs seem concerned at some of the discussion going back and forth. Finally the more talkative o...
- Tue Mar 05, 2024 7:08 am
- Forum: An Unexpected Foray into the Demiplane of Dread
- Topic: Act 3 Scene 1: Arrivals and Leavetakings
- Replies: 655
- Views: 42223
Re: Act 3 Scene 1: Arrivals and Leavetakings
It's not until later, just a little before sundown. He explains. She talked about you a lot...
- Fri Mar 01, 2024 6:37 pm
- Forum: An Unexpected Foray into the Demiplane of Dread
- Topic: Pyros Litehand (Nocturno) - Private Thread
- Replies: 515
- Views: 242835
Re: Pyros Litehand (Nocturno) - Private Thread
A fine chain net might be better for flaming stuff , but there are definitely treatments for leather to make them more resistant to fire. it would probably have to be specially made. Torches are np, 1cp each how muchnoil/tar is he looking for? We can handwave that shopping bit. Call it a gallon of p...
- Thu Feb 29, 2024 4:32 am
- Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
- Topic: The Brink [of Madness] Act 1, Scene 1
- Replies: 296
- Views: 23817
Re: The Brink [of Madness] Act 1, Scene 1
Ke'Sha tries to inspect the edge of the door, searching for spaces or small bumps, then the same at the door knob and lock all the long he consult with Jack describing wat he sees and asks for suggestions. ============================================================================= (OOC: Wisdom [1...
- Thu Feb 29, 2024 4:29 am
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 628
- Views: 38379
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
[ooc] Am i to understand that several good aligned pcs are about to execute helplessly tied prisoners? last call...[/ooc]