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- Tue Mar 12, 2024 6:32 pm
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 639
- Views: 50036
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Findalsip allows Linar to take point his skills being better suited for such. He follows as much as possible in his tracks but keeps his head on a swivel knowing they aren’t the only ones here.
- Mon Mar 11, 2024 1:21 pm
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 639
- Views: 50036
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Findalsip gives the hand gesture for 'shh' and then gestures to the drow 'eyes forward' hoping Linar understands that the little guy has a clue regarding what they are doing.
- Mon Mar 11, 2024 11:13 am
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 639
- Views: 50036
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Findalsip satisfied that Nocturno can help escort moves up to Linar's position "I'd hate for you to miss something in the cavern" in a prankish tone.
- Sun Mar 10, 2024 12:00 pm
- Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
- Topic: The Brink [of Madness] Act 1, Scene 1
- Replies: 315
- Views: 31235
Re: The Brink [of Madness] Act 1, Scene 1
Axid raises a fist in a "hold" position as he concentrates but does reply "Give me a moment, I'm attempting to find any sign of life in this next area below. There has to be something around here."
- Sun Mar 10, 2024 9:18 am
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 639
- Views: 50036
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
FIndalsip gathers his belongings he had pulled out and repacks them. He prays to Smoothhands that the group's decision will not cause a catastrophic breakdown in the future leaving them stuck. "My vote is too find what they were looking for further beyond this cavern. We should be on out guard ...
- Sun Mar 10, 2024 9:10 am
- Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
- Topic: The Brink [of Madness] Act 1, Scene 1
- Replies: 315
- Views: 31235
Re: The Brink [of Madness] Act 1, Scene 1
Axid makes his way back up the stairs and goes over to the last hatch he opened ["D"] and thinks about this shaft. He decides to try "Detect Life". He concentrates on the area below opposite the ladder in the shaft. He scans for three turns. [1d20]=13 Power score: Int-2, Success!...
- Sun Mar 03, 2024 3:31 pm
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 639
- Views: 50036
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
"That sounds all fine and such but remember these orcs will not hesitate to end your life. They are like a rock in a shoe that turns into a knife in your back. They are little use to us now and we are causing considerable trouble for ourselves trying to track this rabble to a guard outpost wher...
- Tue Feb 20, 2024 6:27 pm
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 639
- Views: 50036
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Findalsip remarks in a dead level, emotionless voice "Death may come but once for you but I will make your soul spill all your secrets in between its screams when you are dead. You can choose to live and tell me what you know and perhaps find a way to rise above your other tribe members. Remain...
- Mon Feb 19, 2024 3:17 pm
- Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
- Topic: The Brink [of Madness] Act 1, Scene 1
- Replies: 315
- Views: 31235
Re: The Brink [of Madness] Act 1, Scene 1
Hearing the conversation and frustration with Ke$ha, Axid smiled.
- Mon Feb 12, 2024 5:18 pm
- Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
- Topic: The Brink [of Madness] Act 1, Scene 1
- Replies: 315
- Views: 31235
Re: The Brink [of Madness] Act 1, Scene 1
Telepathically: "Jack, it sounds like you might be describing a pit of some kind perhaps? I have some rope in my pack we could tie to the stairs if you think that is needed."
- Mon Feb 12, 2024 4:48 pm
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 639
- Views: 50036
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Findalsip intently scans the other captives as the one orc is questioned. He looks for any sign of concern or intent in their demeanor. He hopes he could use that as leverage in the questioning by playing on their fears.
- Wed Feb 07, 2024 4:09 pm
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 639
- Views: 50036
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
"Ask away but you might want to hurry. Kat has tasted blood and is not yet satisfied.Take some of this rope and bind the captives." FIndalsip hands over the section of rope. "Feel free the cut to length."
- Wed Feb 07, 2024 4:03 pm
- Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
- Topic: The Brink [of Madness] Act 1, Scene 1
- Replies: 315
- Views: 31235
Re: The Brink [of Madness] Act 1, Scene 1
Axid telepathically laughs. "It is on the list, I had considered bathing you in spirts of hart's horn which might freshen you up a bit. Are you still floating around like an elf or walking through the place?"
- Tue Feb 06, 2024 4:36 pm
- Forum: Genwald
- Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
- Replies: 639
- Views: 50036
Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
"It would be wise to restrain the rest of the orcs before we go much further with this. I have more rope in my pack. Bind the others and then we can get down to the business of mining what they know. How hard they want to make us find the veins of their knowledge is up to them." Findalsip ...
- Tue Feb 06, 2024 4:26 pm
- Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
- Topic: The Brink [of Madness] Act 1, Scene 1
- Replies: 315
- Views: 31235
Re: The Brink [of Madness] Act 1, Scene 1
Axid telepathically chimes in 'Step on a tile, your mother is defiled or some such thing. Perhaps opening the door triggers something or maybe there is special tile to touch. I'm not a thieves guild member so I can't offer much there.'