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by Styrius
Wed Aug 21, 2024 5:24 pm
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 730
Views: 86632

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Findalsip remarks, "Keep ready on this gargoyles. I can't be certain that they aren't art pieces or the real thing." He readies his club and backs away towards the destination.
by Styrius
Sun Aug 11, 2024 2:02 pm
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 730
Views: 86632

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Findalsip will go down the stairs and into the cavern paying attention to depth, direction, and such. During the descent he will inspect the gargoyles without touching noting details trying to determine the craftsmanship and/or if they be polymorphic.
by Styrius
Thu Aug 01, 2024 2:27 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: Labyrinth OOC
Replies: 115
Views: 15123

Re: Labyrinth OOC

Thus is the drawback to this style of gaming. If you think about the proposal that would seriously alter gameplay mechanics. We have the option of returning to camp and ‘resting’ and learning new spells.
by Styrius
Wed Jul 31, 2024 4:28 pm
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 730
Views: 86632

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

"I sure hope this doesn't cast 'Enrage Gnome' if this goes wrong. Ever dealt with a madder than the 9 hells gnome hell bent on gnawing your knee cap off?" Findalsip gives a sly wink the over large tall. " You might miss out on some awesome magical stuff if we do this right."
by Styrius
Wed Jul 31, 2024 3:21 am
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 730
Views: 86632

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

“Perhaps that Bull Scrap will be useful. Let’s try that code on the gem thingies. Simple magics make the gems look prettier but there always something special about a gemstone cut just right and no occlusions that is a pleasure to behold.” Findalsip pulls himself out of his wistful thinking and foll...
by Styrius
Tue Jul 30, 2024 7:18 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 510
Views: 55325

Re: The Brink [of Madness] Act 1, Scene 1

Axid will allow the others to use the rope. He mentally communicates “I’m letting the rope fall down to you should you need it for whatever is below”.
by Styrius
Sat Jul 20, 2024 1:32 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 510
Views: 55325

Re: The Brink [of Madness] Act 1, Scene 1

Axid hauls up the rope and ties another rod to it and then lowers it. Mentally, “Here comes another rod” all the while keeping a sharp eye out for other creatures.
by Styrius
Sat Jul 20, 2024 1:29 pm
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 730
Views: 86632

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

“This place seems to be full of surprises.” He makes notes in his journal about the scrap of paper and the other symbols and secret doors. “I presume there is more to be found down those stairs. I get how our companions feel about being here. I must say I don’t understand though how you deal without...
by Styrius
Tue Jul 09, 2024 5:02 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 510
Views: 55325

Re: The Brink [of Madness] Act 1, Scene 1

Axid mentally chimes in: "The whole complex certainly be alert now. Maybe if we tie plate armor to our boots we can make less bloody noise. To boot Ke'$ha, shouldn't you be thanking or cursing your Patron deity for not allowing your un-deadness?" He grabs rope from the haversack and ties a...
by Styrius
Tue Jul 09, 2024 4:53 pm
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 730
Views: 86632

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Findalsip remarks, "I don't read Dwarven. I really should learn someday."
by Styrius
Tue Jul 02, 2024 4:14 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 510
Views: 55325

Re: The Brink [of Madness] Act 1, Scene 1

"Maybe if I stare daggers at you that might suffice, alas I have no climbing spikes on my person. Perhaps one of our other companions might have such gear on or about them."
by Styrius
Thu Jun 27, 2024 3:34 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 510
Views: 55325

Re: The Brink [of Madness] Act 1, Scene 1

"Some pitons or climbing spikes to put in the wall to stop the door might be useful." Axid mentally interjects to the group. He continues to keep an eye on the hatches. Not wanting another encounter with more foul, stank-ass creatures than he has already had up to this point.
by Styrius
Thu Jun 27, 2024 3:30 pm
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 730
Views: 86632

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

"Has anyone been in here or found anything before?" Findalsip continues to look around in hopes of finding clues not wanting to get shutdown like has happened before with the Drow.
by Styrius
Sat Jun 22, 2024 11:10 am
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 730
Views: 86632

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

(OOC: Tristan, whatever image you posted is unviewable by my computer or phone.) FIndalsip begins to carefully look all around for any drawers, cabinets, etc... that might contain hints or clues as to the combination for the levers and buttons. Drunk dwarves can't always be relied on to remember cod...
by Styrius
Sat Jun 22, 2024 10:57 am
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 510
Views: 55325

Re: The Brink [of Madness] Act 1, Scene 1

Axid keeps an eye on the other hatches whilst the others are down the hatch.