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by TristenC
Sat Apr 13, 2024 1:04 pm
Forum: An Unexpected Foray into the Demiplane of Dread
Topic: Jerry Greystar (Chris1234)- Private Thread
Replies: 661
Views: 350025

Re: Jerry Greystar (Chris1234)- Private Thread

Jerry makes a circuit of the building and its grounds. There seems to be no lingering sign of undead occupation. Likely the building itself is not frequented by the creature, and certainly not likely to be inhabited by it. The events of last night leading to the corpse by the inn seem to imply this ...
by TristenC
Thu Apr 11, 2024 10:04 am
Forum: An Unexpected Foray into the Demiplane of Dread
Topic: Jerry Greystar (Chris1234)- Private Thread
Replies: 661
Views: 350025

Re: Jerry Greystar (Chris1234)- Private Thread

Depending on how thorough she is being, it takes about 15-20 mins and she draws a few looks. Merrick accompanies her and makes some excuses, something about misplacing an item and admiring the architecture.

Let's get an observation nwp roll at say -4 (so roll vs 15 instead of 19)
by TristenC
Wed Apr 10, 2024 9:33 am
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 287
Views: 22447

Re: The Brink [of Madness] Act 1, Scene 1

It's a door made of iron that is 20 feet high and 20 ft wide. No way I'd be able to open that even if I wanted to. I'll check the areas I can Reach, but I can't fly...

===
by the way, Ke'Sha's Air-walk has expired by now as well
by TristenC
Wed Apr 10, 2024 9:30 am
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 619
Views: 36684

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

[Ah, that was actually on the other side of the city. But the secret door inside is here] Linar moves closer to the collapse... Massive stones, cleanly carved and only lightly damaged from the fall, block the passage completely. Though some lay spilled out from the main collapse, it is almost as if ...
by TristenC
Wed Apr 10, 2024 9:23 am
Forum: An Unexpected Foray into the Demiplane of Dread
Topic: Mira Rhelarwen (Jenara)- Private Thread
Replies: 601
Views: 346425

Re: Mira Rhelarwen (Jenara)- Private Thread

The Grand Hall of Song and Dance: Interior (Mira) The bard steps through the high doors into the vaulted hallway. The polished columns and adornments echo the murmur and quiet chatter of dozens of locals; replacing the typical ambiance of music. Some go about tasks like tying small boquets with rib...
by TristenC
Wed Apr 10, 2024 9:15 am
Forum: An Unexpected Foray into the Demiplane of Dread
Topic: Jerry Greystar (Chris1234)- Private Thread
Replies: 661
Views: 350025

Re: Jerry Greystar (Chris1234)- Private Thread

Ok, is she mostly sweeping the area right around the building of the Grand Hall itself? Or if not, how wide of an area?
by TristenC
Wed Apr 10, 2024 9:07 am
Forum: An Unexpected Foray into the Demiplane of Dread
Topic: Act 3 Scene 1: Arrivals and Leavetakings
Replies: 655
Views: 40578

Re: Act 3 Scene 1: Arrivals and Leavetakings

Mira shares her thoughts and heads inside to find Mrs [will continue that part in Mira's private thread. What is everyone else doing? ] ==== I linked the previous post with areas of interest in town nearby, snd the map here http://toyintercept.com/padnd/gaming_forum/viewtopic.php?p=124906&sid=b7...
by TristenC
Tue Apr 09, 2024 8:54 am
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 287
Views: 22447

Re: The Brink [of Madness] Act 1, Scene 1

[Ooc] Yep: Jag, Axid, Allikhain, Jack, Landro and Ke'Sha. Jack and Allikhain are npc's now. And actually we haven't had Landro's player online in a while either, which is a bummer. Jack is the only rogue this time around.[/ooc] Jack begins to make his way down the square hatch, checking the rungs ca...
by TristenC
Tue Apr 09, 2024 7:08 am
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 619
Views: 36684

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

The group works together to re-stack the rubble and close the gap. The Drow continues onward, leading the others. The path winds for close to 90 feet before becoming much straighter as it descends steeply into the earth. The shape of the passage changes as well, turning more rectangular and less nat...
by TristenC
Sat Apr 06, 2024 7:29 pm
Forum: An Unexpected Foray into the Demiplane of Dread
Topic: Pyros Litehand (Nocturno) - Private Thread
Replies: 515
Views: 242453

Re: Pyros Litehand (Nocturno) - Private Thread

Hahaha, i meaaaan... it hasn't ptoven true or false yet
by TristenC
Thu Mar 28, 2024 12:11 pm
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: Labyrinth OOC
Replies: 77
Views: 6839

Re: Labyrinth OOC

Lol, fair
by TristenC
Thu Mar 28, 2024 11:32 am
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 287
Views: 22447

Re: The Brink [of Madness] Act 1, Scene 1

[Ooc nanes-Il never formally joined the game, though they were ready. The reason not everyone has stoneskin and phantom armor is because nobody prepared ebough versions of it beforehand to cover everyone. The request to give it to everyone is a very large commitment of resources that wasn't made pri...
by TristenC
Thu Mar 28, 2024 11:29 am
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 619
Views: 36684

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

After a couple of hours of work, made quicker under the direction of the Rocktender, the way is cleared enough for the minotaur to squeak through. On the other side the passage widens and takes on a more rectangular appearance. The stone above is here only barely high enough for the Elves to stand u...
by TristenC
Thu Mar 28, 2024 7:20 am
Forum: Labyrinth of Madness (Classic Puzzle Dungeon)
Topic: The Brink [of Madness] Act 1, Scene 1
Replies: 287
Views: 22447

Re: The Brink [of Madness] Act 1, Scene 1

[Ooc] No swap at this time, the party has been active for several hours today. Typically spells can only be relearned right after sleeping/resting for the night.

Rogues have half their normal chances to detect magical traps. [/ooc]
by TristenC
Mon Mar 25, 2024 9:11 am
Forum: Genwald
Topic: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)
Replies: 619
Views: 36684

Re: Act 2, Scene 2: "To Crush the Wetrocks" (Main Game Thread)

Linar and Nocturno slip through and begin clearing what they can from the other side to make the opening widet. Jordek shakes his head in response to Bull's question, I don't have anything like that ready right now... but cousin Fin here should be able to help you make short work of the excavation..