Dage Character Kits
DAGE Character kits

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Northern Barbarian

STR 12
DEX
CON 10
INT
WIS
CHR

Appearance:  Rough, usually dressed in hides; disdain the use of body armor or shields.  Prefer axes, spears, and knives in combat.

Att 20 (increases at 1/level)
Def 7 (hide)
HP 10

Abilities

+2 to save vs. all forms of fear, illusions, and mind-affecting enchantments

Gear

Typically their food, weapons, spoils of battle, and little more.

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Southern Mercenary

STR 12
DEX 10
CON
INT
WIS
CHR

Appearance:  Usually dressed in the emblems of their current employer; varies greatly from bright, shining armor to dull, battleworn fatigues.

Att 20 (increases at 1/level)
Def 6 (leather + shield)
HP 10

Abilities

Familiar with heraldry of their region
Proficient in one more weapon than normal

Gear

Usually their armor, a selection of weapons, often a pack animal, boots, rations, wineskins, and other miscellaneous  items acquired through their travels.

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Weaponsmaster

STR 15
DEX 12
CON 10
INT
WIS
CHR

Appearance:  Varies greatly.

Att 20 (increases by 1/level)
Def 8 (leather)
HP 10

Abilities

Proficient in every weapon.
(?) Cannot use a shield.

Gear

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Mage-Initiate

STR
DEX 12
CON
INT 15
WIS
CHR 10

Appearance

Att 20 (increase by 1/2 levels)
Def 10
HP 4

Abilities

Can cast any 1 1st-level spell/day, at current level of proficiency, and any 1 [Brotherhood] spell/day, at the next-highest level of proficiency.
+15% chance to learn [Brotherhood] spells.
No chance to learn [insert opposite here] spells.
Member of Brotherhood.

Gear

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Free Mage-Apprentice

STR
DEX
CON
INT
WIS
CHR

Appearance

Att
Def
HP

Abilities

Gear

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Templar-Novice

STR
DEX
CON
INT
WIS
CHR

Appearance

Att
Def
HP

Saves

Gear

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Dedicant of [Reuillia]

STR
DEX
CON
INT
WIS
CHR

Appearance

Att
Def
HP

Saves

Gear

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Streetwalker

STR
DEX
CON
INT
WIS
CHR

Appearance

Att
Def
HP

Saves

Gear

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Talesinger

STR
DEX
CON
INT
WIS
CHR

Appearance

Att
Def
HP

Saves

Gear


Written by Eric Dobbs; last updated 5/15/96; comments, suggestions, or questions are welcome.